Brain Test 4 level guide
Brain Test 4 Level 200 Walkthrough
Brain Test 4 Level 200 hands Gymmy the pickle jar from the counter, revealing that the flexing strongman cannot open its lid.
Open on YouTube
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Brain Test 4 Level 200 — Full Solution
- Locate the closed glass jar filled with green pickles at the right edge of the counter.
- Press and hold the jar while Gymmy is flexing beside the counter.
- Drag the jar left toward Gymmy's torso and raised hand.
- Release it directly into his hands.
- Wait for Gymmy to strain without opening the lid and for the green check to appear.
Colors in this level:
Green, Purple, Black, Brown, Blue, White, Orange
Common Mistakes to Avoid
- Dragging the black dumbbell to Gymmy because the scene emphasizes his muscles.
- Using the books, squeeze bottle, hot sauce, salt, pepper, or tins from the shelves.
- Dropping the pickle jar beside Gymmy instead of handing it to him.
Quick Tips for Brain Test 4 Level 200 (quick clues)
- Pick up the green pickle jar from the counter.
- Give the jar to Gymmy, not Granny or Jenny.
- Leave the dumbbell and shelf containers untouched.
Board notes 5 details
- Layout
- Gymmy flexes at center-left, Jenny stands behind the counter, Granny watches in curlers, a pickle jar sits on the counter, and a black dumbbell lies on the floor.
- Goal
- Give Gymmy the closed pickle jar so his failed attempt to open it contradicts his display of strength.
- Opening
- Press and hold the glass jar of green pickles on the right side of the counter.
- Danger Zone
- The dumbbell emphasizes Gymmy's muscles but does not humiliate him; the useful object is the ordinary sealed jar.
- Mechanics
- A direct object handoff triggers a character-state reversal from confident flexing to embarrassed straining at an unopened lid.
Frequently Asked Questions
How do I humiliate Gymmy in Level 200?
Give him the closed pickle jar from the counter; he cannot open it.
Should I use the dumbbell?
No. The dumbbell is a strength-themed decoy and does not trigger the solution.
Where should I drop the jar?
Release it directly onto Gymmy so he catches it with both hands and tries the lid.