Bubble Match level guide
Bubble Match Level 171 Walkthrough
Build human-Astronaut and Red Planet partials before the first clear, then preserve interleaved planet, alien, orb, and equipment clusters through every refill.
Open on YouTube
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Bubble Match Level 171 — Full Solution
- Before the first label, merge blonde-glasses human astronaut -> brown-haired human astronaut and pink-haired astronaut -> that pair; separately join two Red Planets. Then build ginger-bearded -> brown-bearded -> blue-bearded -> black-bearded. Astronauts with Beards clears at 1/11 at Move 47.
- After the refill, start the pink-safari/top-hat alien pair while finishing striped, cratered, rocky orange-red, and smooth Mars-like planets. Red Planets clears at 2/11 at Move 40; preserve the human partial.
- Interleave Earths with ice-cream aliens: Africa-facing -> Americas-facing Earth, lime -> blue ice-cream alien, then cloud-banded and tilted Earths -> the Earth partial. Earths clears at 3/11 at Move 35.
- Build green orb -> rainbow ball -> cyan pedestal -> blue pedestal while extending the mixed green-ringed/teal-ringed/pale-moon/red-cratered cluster. Magic Orbs clears at 4/11; the `Move +1` overlay and post-reward counter both read 31, then Planets follows at 5/11.
- Build green humanoid -> long-faced -> orange -> purple alien astronauts while extending ice-cream and hat-and-glasses partials. The `Move +1` overlay and post-reward counter both read 27; Alien Astronauts clears at 6/11 at Move 27.
- Add orange and purple ice-cream aliens to the lime/blue partial; Aliens with Ice Cream clears at 7/11 near Move 24 and exposes helmet pieces.
- Add newly exposed ginger-haired human to the three-person human partial. The `Move +1` overlay reads 23 and the post-reward counter settles at 24 as Astronauts clears at 8/11. Add the broad-hat alien to the hat-and-glasses partial for 9/11 at Move 23.
- Merge open white helmet -> black visor -> dark goggles -> silver closed helmet while the purple/orange/green/pale-blue umbrella aliens remain joined. Space Helmets appears at Move 19; the `Move +1` overlay also reads 19 and the post-reward counter settles at 20. Umbrella aliens then auto-settle at 11/11 before WELL DONE.
Colors in this level:
Red, Green, Blue, Purple
Common Mistakes to Avoid
- Mixing a red planet into the general Planet set breaks two color-based groups.
- Combining human and alien astronauts ignores the species boundary.
- Spending an extra merge after Space Helmets interrupts the observed automatic finish.
Quick Tips for Bubble Match Level 171 (quick clues)
- Split red-only worlds from mixed planets.
- Keep human and alien astronauts separate.
- Prepare helmets and umbrella aliens for the finish.
Board notes 5 details
- Layout
- Move 54 and 0/11 open with bearded and unbearded astronauts, red and mixed planets, Earths, magic orbs, alien roles, helmets, and umbrellas.
- Goal
- Clear Astronauts with Beards, Red Planets, Earths, Magic Orbs, Planets, Alien Astronauts, Aliens with Ice Cream, Astronauts, Aliens with Hats and Glasses, Space Helmets, and Aliens with Umbrellas; the last group reaches 11/11 at Move 20.
- Opening
- Before the first label, build a three-human-Astronaut partial and a Red Planets pair, then complete the bearded astronauts. Move 54 -> 47 accounts for seven manual merges.
- Danger Zone
- Red Planets is color-defined and stays separate from the mixed Planet set; human and alien astronauts also form different labels.
- Mechanics
- Labels expose new pieces while old partials remain. The four visible `Move +1` overlays and post-reward stable values are 31 -> 31, 27 -> 27, 23 -> 24, and 19 -> 20; the prepared umbrella aliens finish automatically.
Frequently Asked Questions
Which worlds belong in Planets rather than Red Planets?
The green-ringed, teal-ringed, pale moonlike, and red-cratered worlds form Planets.
What happens after Space Helmets?
The already joined umbrella aliens auto-settle at 11/11 while Move remains 20.
How is completion confirmed?
The board empties at 11/11, confetti falls, and WELL DONE appears.