Bus Rush Fever! level guide

Bus Rush Fever! Level 24 Walkthrough

medium 8 colors

Bus Rush Fever! Level 24 is an S-curve traffic puzzle. Lighten the lower groups around the bend first, then drain the safest top curve while the center path is still wide enough to hold it.

Board Notes

Layout
Level 24 opens with a twisting S-shaped wheel of lime, red, cyan, pink, and yellow above a mixed lower field of dark and bright buses. The lower buses are split into small groups, and the top route visibly bends through the center instead of forming a simple round wheel.
Goal
The board clears once that bent top route has a safe center lane to follow. The real target is the middle bend itself, because that is where the lower groups either support the S-curve or leave it trapped between two colors.
Opening
The video starts by clipping a few easy lower groups and then using the open middle on one of the first safe curves from the top. That early decision keeps the S-shape from stacking too many colors on top of the same bend.
Danger Zone
The danger point is the middle bend of the S-route. If the lower groups on either side of that bend are still active when the next red or lime chain arrives, the route pinches shut and both halves of the wheel become awkward to finish.
Mechanics
Level 24 is the first clearly bent-route puzzle in this stretch. Instead of protecting a round wheel or straight corridor, you are protecting a curved center lane that can pinch from both sides.

Quick Tips for Bus Rush Fever! Level 24 (spoiler-free)

  • In Level 24, the bend is the whole puzzle. If you protect that curve, the rest of the board usually follows.
  • With 8 colors in play, clear the pair with the fewest blockers first so the board opens up instead of tightening.
  • If the board feels stuck, look for the color with the cleanest path and use that to regain space.

How to Solve Bus Rush Fever! Level 24 — Full Solution

  1. Open with the lower groups that sit closest to the middle bend of the top route.
  2. Use that bend while it is clear by draining the first safe red, lime, or cyan curve from the wheel.
  3. Keep both sides of the bend lighter than the rest of the field so the center does not pinch shut.
  4. Do not bring another top chain down until the previous curve has fully cleared the bend.
  5. Finish the board only after the S-route behaves like one clean lane instead of two fighting halves.

Colors in this level:

Cyan, Green, Lime, Orange, Pink, Purple, Red, Yellow

Common Mistakes to Avoid

  • Starting a fresh top chain while the lower groups on either side of the bend still squeeze the S-route.

Frequently Asked Questions

  • Why does the S-bend matter more than the side colors in Bus Rush Fever! Level 24?

    The whole board runs through that curve. If the bend is pinched from either side, both halves of the top route become awkward no matter which color looks easiest.

  • What usually pinches the S-route shut in Bus Rush Fever! Level 24?

    Players leave the lower groups around the bend active while starting another top chain. The next route arrives before the curve has been cleared end to end.