Car Sort level guide

Car Sort Level 490 Walkthrough

expert 13 colors

Car Sort Level 490 uses a sixteen-space loop with upper frozen `4/4`, central `3`, and lower `2/2` completion gates that stage late yellow, orange, brown, burgundy, and pale-purple rows.

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How to Solve Car Sort Level 490 — Full Solution

  1. Release upper white and cyan into visible receivers.
  2. Dispatch blue and red, then wait for the first `12/16` wave to fall.
  3. Route inner pale-purple and purple before another covered tray.
  4. Complete green and lower white so central `3` begins falling.
  5. Use the first upper `4` reveal, routing yellow/white only with receivers open.
  6. Advance the second upper `4` with visible pink/red completions.
  7. Clear central `3→2→1` reveals in the recorded lavender, orange, and brown sequence.
  8. Reduce each lower `2` separately and dispatch blue/pale-purple one at a time.
  9. Finish late yellow, purple, blue, orange, and burgundy while pausing at `14/16`.
  10. Clear final red, pink, green, cyan, white, and brown rows.
  11. Let the loop drain to `0/16`, confirm all gates clear, and wait for completion.

Colors in this level:

White, Cyan, Blue, Red, Pink, Purple, Pale-purple, Green, Lavender, Yellow, Orange, Brown, Burgundy

Common Mistakes to Avoid

  • Treating a rectangular countdown as a tappable dispatch queue.
  • Opening two numbered reveals during one full-road cycle.
  • Loading a lower queue while occupancy is `16/16`.
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Quick Tips for Car Sort Level 490 (quick clues)

  • Open one numbered reveal per receiver-drain cycle.
  • No round numbered dispatch source appears on this level.
  • Treat `x/16` as occupancy, separate from every gate value.
Board notes 5 details
Layout
Four long inner trays, four upper source columns, and two detached lower queues share one rectangular road and five numbered frozen overlays.
Goal
Reduce every rectangular countdown, complete every visible color receiver, and empty the `16`-space loop.
Opening
Release white and cyan first, then blue and red, before using inner purple or green.
Danger Zone
Do not open a lower `2` or upper `4` reveal at `14/16` or `16/16`; all trays use the right return.
Mechanics
Rectangular completion gates `4/4`, `3`, and `2/2`, deep queues, and one sixteen-space road define the board.

Frequently Asked Questions

  • Are any numbered sources tappable?

    No. All visible `4/4`, `3`, and `2/2` overlays are rectangular completion gates.

  • What does `x/16` mean?

    It is live road occupancy, unrelated to the gate values.

  • What closes Level 490?

    Clear late colored rows and allow all remaining traffic to leave the loop.

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