Car Sort level guide
Car Sort Level 490 Walkthrough
Car Sort Level 490 uses a sixteen-space loop with upper frozen `4/4`, central `3`, and lower `2/2` completion gates that stage late yellow, orange, brown, burgundy, and pale-purple rows.
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How to Solve Car Sort Level 490 — Full Solution
- Release upper white and cyan into visible receivers.
- Dispatch blue and red, then wait for the first `12/16` wave to fall.
- Route inner pale-purple and purple before another covered tray.
- Complete green and lower white so central `3` begins falling.
- Use the first upper `4` reveal, routing yellow/white only with receivers open.
- Advance the second upper `4` with visible pink/red completions.
- Clear central `3→2→1` reveals in the recorded lavender, orange, and brown sequence.
- Reduce each lower `2` separately and dispatch blue/pale-purple one at a time.
- Finish late yellow, purple, blue, orange, and burgundy while pausing at `14/16`.
- Clear final red, pink, green, cyan, white, and brown rows.
- Let the loop drain to `0/16`, confirm all gates clear, and wait for completion.
Colors in this level:
White, Cyan, Blue, Red, Pink, Purple, Pale-purple, Green, Lavender, Yellow, Orange, Brown, Burgundy
Common Mistakes to Avoid
- Treating a rectangular countdown as a tappable dispatch queue.
- Opening two numbered reveals during one full-road cycle.
- Loading a lower queue while occupancy is `16/16`.
Quick Tips for Car Sort Level 490 (quick clues)
- Open one numbered reveal per receiver-drain cycle.
- No round numbered dispatch source appears on this level.
- Treat `x/16` as occupancy, separate from every gate value.
Board notes 5 details
- Layout
- Four long inner trays, four upper source columns, and two detached lower queues share one rectangular road and five numbered frozen overlays.
- Goal
- Reduce every rectangular countdown, complete every visible color receiver, and empty the `16`-space loop.
- Opening
- Release white and cyan first, then blue and red, before using inner purple or green.
- Danger Zone
- Do not open a lower `2` or upper `4` reveal at `14/16` or `16/16`; all trays use the right return.
- Mechanics
- Rectangular completion gates `4/4`, `3`, and `2/2`, deep queues, and one sixteen-space road define the board.
Frequently Asked Questions
Are any numbered sources tappable?
No. All visible `4/4`, `3`, and `2/2` overlays are rectangular completion gates.
What does `x/16` mean?
It is live road occupancy, unrelated to the gate values.
What closes Level 490?
Clear late colored rows and allow all remaining traffic to leave the loop.