Cube Land Puzzle Game level guide

Cube Land Puzzle Game Level 11 Walkthrough

hard 5 colors

Dismantle the voxel astronaut by cycling white and gray across the rotating suit, then clear the red torso and reserve cyan for the narrow hidden spine.

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How to Solve Cube Land Puzzle Game Level 11 — Full Solution

  1. Fire white 60 into the helmet and upper torso; hold its remainder when the black visor interrupts the pale face.
  2. Use the next white 60 on the shoulder/front suit, then gray 70 on the arm, boot, and backpack edges.
  3. Resume both white remainders after rotation to reduce the rear helmet and suit panels.
  4. Use gray 60 on the opposite limbs, then white 80 when the broad rear shell faces forward.
  5. Fire red 50 into the chest and waist; delay cyan 40 while only a narrow inner strip is visible.
  6. Resume white around the helmet rim and gray around the last boot/backpack corners, releasing two slots.
  7. Use cyan 40 on the widened inner side, followed by red 50/60 on the torso column.
  8. Alternate late white 50 and gray cleanup as the figure collapses into a red-and-cyan spine.
  9. Drain the penultimate red remainder into the lower spine, then cyan 60 through the last upright column.

Colors in this level:

White, Light gray, Black, Red, Cyan

Common Mistakes to Avoid

  • Filling the tray with red and cyan while white remainders are held blocks the magazines that open the next suit face.
  • Stopping after the white silhouette collapses misses the red-and-cyan inner spine.
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Quick Tips for Cube Land Puzzle Game Level 11 (spoiler-free)

  • Keep one holding slot free while the white suit is rotating.
  • Use gray on limbs and backpack edges instead of forcing red early.
  • Save cyan for the inner side and final upright column.
Board notes 5 details
Layout
A white-and-light-gray astronaut has a black visor, red chest and waist details, gray limbs, and five empty holding slots above pale opening magazines; red and cyan batches wait deeper.
Goal
Remove the helmet, suit, limbs, and backpack across successive rotations, then erase the exposed red torso and cyan inner column.
Opening
Fire the large white magazines into the helmet and suit, use gray on limbs and boots, and resume held white counts when the rear shell rotates forward.
Danger Zone
Several white magazines retain small counts between faces; launching red and cyan before their panels appear can leave no slot for those pale remainders.
Mechanics
The recognizable astronaut collapses into a thin red-and-cyan vertical spine that needs a separate late cleanup.

Frequently Asked Questions

  • Why do white magazines remain in the holding slots?

    Their next targets are on a face that has not rotated forward yet; keep space and resume them after the turn.

  • What clears the final structure?

    Red removes the last torso blocks, and cyan clears the narrow upright inner column.

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