Cube Land Puzzle Game level guide
Cube Land Puzzle Level 152 Walkthrough
Read the rotating numbered cube face by face, clear cyan 66 before the purple-green panels, and release repeated orange magazines only when their large panels are exposed.
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How to Solve Cube Land Puzzle Game Level 152 — Full Solution
- Use the opening cyan magazines to finish the cyan 66 top face.
- Rotate and drain purple 80, followed by the adjacent green 20 panel.
- Turn to the next side, clear purple 30 beside green 20, then drain the cyan 40 and purple 20 pair.
- Rotate upward for purple 120, then clear the adjacent red 40 face before following pink 60 onto its broad side.
- Use pink 26 on the opposite panel and clear purple 40 when that numbered face rotates forward.
- Drain yellow 40 and green 70 from their exposed faces while the pale chamber begins showing through the shell.
- Clear the blue and pink strips revealed inside the pale chamber before returning to an outer color.
- Release the repeated orange 80/30 magazines only when the late orange panels rotate into view.
- Finish the last red-yellow panel, then remove the pale chamber faces and surrounding gray border.
Colors in this level:
Cyan, Purple, Green, Orange, Blue, Pink, Red, Yellow, Gray, Beige
Common Mistakes to Avoid
- Parking all repeated orange magazines before an orange face appears fills most slots.
- Choosing a far-side color while a visible numbered pair remains creates unnecessary remainders.
Quick Tips for Cube Land Puzzle Game Level 152 (quick clues)
- Use the printed face counts.
- Drain visible pairs before rotating.
- Do not park three orange magazines.
Board notes 5 details
- Layout
- A gray-edged cube shows cyan 66 on top and rotates through purple 80, green 20, cyan 40, purple 20, and larger numbered panels.
- Goal
- Drain every numbered color face, remove the gray border, and clear the pale chamber inside the shell.
- Opening
- Finish cyan 66, then rotate to purple 80 with green 20 and clear that visible pair before crossing to the next face.
- Danger Zone
- Orange 80/30/30 remainders can consume three slots while their later faces are hidden; adding pink and green at the same time closes the row.
- Mechanics
- Each colored face displays its target count, while rotations reveal purple 120, pink 60/26, red 40, yellow 40, and a pale inner cube.
Frequently Asked Questions
What makes Level 152 different?
The rotating cube prints a remaining target count on every colored face.
Why do orange magazines cause trouble?
Several orange batches appear before all of their large panels are exposed.
What is under the numbered shell?
A pale inner chamber surrounded by the last gray border cubes.