Food Hunt: Pixel Puzzle level guide

Food Hunt: Pixel Puzzle Level 738 Walkthrough

hard 8 colors

A yellow lemon-like character with pink cheeks, green trim, and teal boots starts beside a locked green queue card; drain the face and rim before the upper-left tag and yellow arc finish the frame.

Sponsored
Open on YouTube

If the player asks you to sign in, open the video on YouTube instead.

How to Solve Food Hunt: Pixel Puzzle Level 738 — Full Solution

  1. Begin with green 20, yellow 60, and dark 15, allowing the yellow face and body layers to drain through the active slots.
  2. Add yellow 35 or 50 only when a slot and a matching exposed region are available; the repeated yellow cards are separate groups.
  3. Use teal and bright-green groups for the lower rim, legs, and boots, while leaving the padlock-marked green 3 in the queue until it can contribute.
  4. Clear the eyes, cheeks, dark outlines, and remaining green edge as the character contracts to the upper-left tag and yellow top arc.
  5. Wait through the last tag, arc, boot, and tiny edge fragments until the frame is empty.

Colors in this level:

Yellow, Green, Dark, Teal, Bright-green, White, Pink, Gray

Common Mistakes to Avoid

  • Treating the padlock-marked green 3 as an ordinary front-row nest before the board exposes its route.
  • Filling all five slots with repeated yellow groups and leaving no vacancy for green, teal, or bright-green layers.
  • Stopping when the smiling face is gone while the upper-left tag, yellow arc, or teal boot pixels remain.
Sponsored

Quick Tips for Food Hunt: Pixel Puzzle Level 738 (quick clues)

  • Start with the exposed green 20, yellow 60, and dark 15, then track the yellow remainder instead of adding another yellow nest just because the number changes.
  • Keep the padlock-marked green 3 in the queue until its lane is actually available, and leave room for teal or bright-green groups that clear the lower rim.
  • The face can disappear before the upper-left tag and yellow top arc; wait for those small edge pieces to drain.
Board notes 5 details
Layout
The framed picture shows a cheerful yellow character with white eyes, pink cheeks, a bright green rim, yellow arms, and teal boots. A green upper-left tag carries a visible 3 marker. Five active slots start with green 20, yellow 60, and dark 15, leaving two spaces open. The queue includes yellow 35, a padlock-marked green 3, yellow 50, teal 12/20, and bright green 22.
Goal
Clear the yellow face and limbs, white eye pixels, green rim, dark facial and leg outlines, teal boots, the upper-left green tag, and the long yellow top arc until the framed panel is empty.
Opening
The exposed green 20, yellow 60, and dark 15 groups form the opener. The yellow active value falls to 43 in the next reviewed state while green remains active, showing a live remainder rather than a new nest. Yellow 35/50, teal groups, and bright green 22 become useful as the character opens.
Danger Zone
Repeated yellow groups can fill the five slots, while the green 3 card is visibly padlocked in the queue. Treating that card as an immediate replacement or loading every yellow group can delay the green rim and teal boot layers.
Mechanics
Repeated yellow opener, visible locked green queue group, layer exposure, five-slot pressure, and a late upper-left tag plus top-arc cleanup.

Frequently Asked Questions

  • What does the green 3 with a padlock mean on this board?

    It is a visibly locked queue group, not an immediate shortcut. Keep working with the exposed green, yellow, dark, teal, and bright-green layers until that group can enter normally.

  • What remains after the yellow character disappears?

    The upper-left green tag, the long yellow top arc, teal boot pieces, and tiny green or pink edge pixels can remain. The level ends only at the empty frame.

Sponsored