Jelly Busters level guide

Jelly Busters Level 107 Walkthrough

hard 5 colors

Level 107 is a blue pixel-art snail. Open with two cyan passes, then use pink and green only after the shell/body islands are exposed; keep one buffer slot for late green tail pixels and finish with ASTOUNDING!.

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How to Solve Jelly Busters Level 107 — Full Solution

  1. Launch cyan 40 through the bottom entry to clear the exposed top/rain-blue region.
  2. Launch another cyan 40 while that region stays connected; keep its non-zero return instead of adding a third long Cyan immediately.
  3. Reuse the first cyan return on lower blue strip pixels and then release it once the strip disconnects.
  4. Release white 40 for the gray-white platform after the white channel becomes the only stable area.
  5. Send pink return to remove the shell edge only after green body/tail are still isolated.
  6. Finish the green tail and remaining ground pixels, then confirm ASTOUNDING!.

Colors in this level:

Cyan, White, Blue, Pink, Green

Common Mistakes to Avoid

  • Launching every cyan early parks too many long returns and removes the buffer slot for the green tail.
  • Using pink/green before their islands open strands core returns and leaves a detached fragment.
  • Stopping after the shell looks mostly clear leaves tiny tail/ground islands behind.
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Quick Tips for Jelly Busters Level 107 (quick clues)

  • Keep the first two cyan returns alive; reuse one on a connected blue strip before throwing a fresh long Jelly.
  • Hold a short return for the green tail island and use it only after the shell/body are separated.
  • When queue returns appear, park only the one with remaining hits and clear isolated islands before adding another long launch.
Board notes 5 details
Layout
Blue snail with pink spiral shell, green body, and separated blue ground strips. Counter starts at 4/5 and all five buffers are empty. Opening queue shows cyan 40, cyan 40, cyan 40, white 40, cyan 40, with lower return lanes including cyan 10 and darker blue/white returns.
Goal
Clear the connected upper blue field and shell edge first, then finish green body tail and final blue ground pixels; do not leave isolated wings or tail islands.
Opening
Start with the first two cyan 40 launches on connected blue regions from the bottom/right rail; delay white 40 and pink/green for exposed islands.
Danger Zone
Using all long cyan launches before the knot opens fills the five buffer slots and blocks reuse of short returns needed for green tail and white fragments.
Mechanics
The scene contracts from a connected blue field to shell, body, and isolated ground targets. Remaining-hit reuse and buffer release timing are required to prevent late buffer lock.

Frequently Asked Questions

  • Which Jelly should start Level 107?

    Start with cyan 40 and then the next cyan 40 while the blue field is still connected.

  • What is the dangerous transition on Level 107?

    Reusing a cyan return on lower blue pixels before adding a second isolated launch prevents the buffer from filling.

  • How do I know the level is complete?

    Board empties fully and the MP4 ends on the ASTOUNDING! reward card.

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