Jelly Busters level guide
Jelly Busters Level 9 Walkthrough
Clear Level 9's rainbow-and-clouds picture by using Claw to reach a deeper blue Jelly, then reusing white, blue, red, yellow, cyan, and orange hits.
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How to Solve Jelly Busters Level 9 — Full Solution
- Dismiss the Claw panel and select the visible white 20.
- Use Claw to select the deeper blue 20, then let white and blue circulate through the lower-right, right, top, and left rail positions.
- Follow the red/blue queue entries, including red 10 and red 40, while the white 17 and blue 4 slot occupants remain useful.
- Select the later yellow 40, cyan 10, and orange 30 entries as they become visible to strip the colored arch and edge pixels.
- Reuse blue 13/19/12, red 36, white 10, orange 30, and cyan 29 until only the tiny endgame cloud clusters remain.
- Finish with the final yellow 4 and cyan 3 passes; the board empties and the win screen shows AMAZING!.
Colors in this level:
Red, Yellow, Cyan, Blue, White, Orange
Common Mistakes to Avoid
- Ignoring the Claw instruction and selecting only from the first visible queue row.
- Adding another Jelly while white 17 or blue 4 is still occupying a tracked buffer slot with useful hits.
Quick Tips for Jelly Busters Level 9 (spoiler-free)
- Use the Claw instruction to reach the deeper blue 20 instead of staying on the first visible row.
- Keep white 17 and blue 4 circulating while the rainbow begins to shrink.
- Reserve the later yellow, cyan, and orange entries for the remaining arch and cloud pixels.
Board notes 5 details
- Layout
- A red, yellow, and cyan rainbow arch spans two white-and-blue cloud shapes. The fixed rail loops from the lower-left launch gate around the bottom, right bend, right side, top, and left side above five orange buffer slots.
- Goal
- Remove the rainbow bands and both clouds with matching Jellies until only the empty board remains.
- Opening
- The visible queue starts white 20, white 10, white 10, then blue 20, red 40, blue 20, followed by red 10, blue 20, and red 40. Claw then selects from deeper in that queue.
- Danger Zone
- The Claw panel covers the queue until dismissed. White 17 and blue 4 are visibly held in the first two orange slots during the early phase; track those counters before adding another Jelly.
- Mechanics
- Claw-based deeper queue selection, color-matched fixed-rail hits, five orange buffer slots, and remaining-hit reuse.
Frequently Asked Questions
What does Claw do in Level 9?
The game explicitly says Choose a Jelly from deeper in the queue! Claw is used to select the deeper blue 20 shown below the opening white row.
What is the Level 9 picture?
It is a red/yellow/cyan rainbow arch over two white-and-blue cloud shapes.
How does Level 9 finish?
The last blue/yellow pixels are removed by the final yellow 4 and cyan 3 passes, then the game displays AMAZING!.