Jewel Coloring level guide
Jewel Coloring Level 30 Walkthrough
Jewel Coloring Level 30 is a Christmas bells pixel art featuring two golden-yellow bells joined by a red bow with trailing ribbon at the top. Darker gold/brown shading adds dimension to the bell surfaces, and dark brown clappers hang from each bell's bottom. This is the first non-character decorative object design — two separate bell shapes plus a connecting bow create a multi-part composition rather than a single central figure.
Board Notes
- Layout
- A pixel grid shows two Christmas bells side by side with a red bow and ribbon connecting them at the top. The bell bodies are golden-yellow, each a rounded shape. Darker gold/brown shading follows the bell curves. A red ribbon ties the bells together at the top, forming a bow with two loops and trailing ends. Dark brown clappers hang from the bottom center of each bell. The design is vertically oriented — bow on top, bells hanging below. Light background.
- Goal
- Fill both golden-yellow bell bodies as the two largest regions. Add darker gold/brown shading along the bell edges. Place the red bow, ribbon loops, and trailing ends at the top. Position the dark brown clappers at each bell's bottom.
- Opening
- Place the dark brown clapper gems at the bottom of each bell first. Fill the red bow and ribbon at the top — loops, knot, and trailing ends. Add the darker gold/brown shading along the bell curves. Then fill the golden-yellow bell bodies as the largest regions.
- Danger Zone
- The golden-yellow bell body and darker gold/brown shading are closely related tones sharing long curved boundaries along each bell's surface — confusing them flattens the bells. The red bow has thin trailing ribbon ends (1-2 gems wide) extending between and beside the bells, which can be overwritten by golden fill. Dark brown clappers are only 2-4 gems each, surrounded by golden-yellow on all sides.
- Mechanics
- This is the first non-character decorative object design. Two separate bell shapes of the same color must be filled independently in different grid positions. The mirror symmetry between the two bells provides a built-in reference — after completing one bell's shading pattern, replicate it on the opposite side.
Quick Tips for Jewel Coloring Level 30 (spoiler-free)
- The two bells are near-mirror images — after completing the shading for one bell, count gem positions from the center axis and replicate the same pattern on the other to save time and ensure consistency.
- Place the red ribbon's thin trailing ends before filling the golden bell bodies around them — these 1-2 gem-wide strands are easily overwritten by the large golden fill.
- If the board feels stuck, look for the color with the cleanest path and use that to regain space.
How to Solve Jewel Coloring Level 30 — Full Solution
- Place the dark brown clapper gems at the bottom center of each bell — these tiny 2-4 gem details are easiest to position on a mostly empty grid.
- Fill the red bow and ribbon gems at the top of the design, including the bow loops, central knot, and thin trailing ends extending downward between and beside the bells.
- Add the darker gold/brown shading gems along the curved edges of both bell surfaces to establish the 3D depth effect.
- Fill the golden-yellow body gems for both bells, working carefully around the pre-placed shading and clappers.
- Complete any dark outline details framing the bells and bow, then fill all remaining light background cells.
Colors in this level:
Golden-yellow, Dark gold, Brown, Red, Dark brown
Common Mistakes to Avoid
- Filling the golden-yellow bell bodies as solid blocks first and then being unable to locate the darker gold/brown shading positions — the two warm tones are hard to distinguish once one is already placed as a solid fill.
- Overwriting the red ribbon's thin trailing ends (1-2 gems wide) with golden-yellow bell body gems — these narrow strands extend between the bells and are easy to miss during the large golden fill.
- Making the two bells asymmetric — the left and right bells should mirror each other in size, shape, and shading placement. Uneven bells make the composition look unbalanced.
Frequently Asked Questions
How is Level 30 different from the animal face levels?
Level 30 is the first decorative object design — instead of a single character face, you fill two separate bell shapes plus a connecting bow. This multi-part composition requires tracking two mirrored objects in different grid positions, plus a structural element (the ribbon) that ties them together.
How do I keep the two bells consistent?
Use their mirror symmetry as a guide. After completing one bell — including its darker gold/brown shading and clapper — count the gem positions from the center axis and replicate the exact same pattern on the opposite side. This ensures both bells match in size, shape, and depth shading.