Jewel Coloring level guide
Jewel Coloring Level 45 Walkthrough
Jewel Coloring Level 45 is a Super Mario-style mushroom power-up pixel art on a ~10×12 grid. A bright red dome cap with white circular spots sits atop a tan/cream face and stem area with two dark eyes. Strong color contrast between the red, white, tan, and dark brown outline makes this an easy level — players who handled the toadstool in Level 21 will recognize the same negative-space spot technique, but with a simpler single-shade red cap.
Board Notes
- Layout
- A roughly 10×12 pixel grid shows a retro game mushroom power-up sprite. The upper half is a bright red dome cap with white circular spot clusters. The lower half is a tan/cream face and stem area with two dark eyes. A dark brown outline frames the entire mushroom. The cap is a wide semicircle; the stem is a narrower rectangle below it. Light background.
- Goal
- Place the white spot clusters on the dome cap, fill the red cap around them, position the dark eyes on the face, fill the tan/cream face and stem, and complete the dark brown outline.
- Opening
- Start with the white spot gems on the dome cap — each is a 2-4 gem cluster sitting inside the red area, following the classic mushroom pattern. Fill the red cap around them. Then place the dark eyes and fill the tan/cream face and stem.
- Danger Zone
- The white spots are embedded within the red cap — filling red first buries their positions and requires undoing large sections. Unlike Level 21's toadstool, there is only one shade of red here, so the cap itself has no gradient confusion. The main risk is simply forgetting to place spots before filling red.
- Mechanics
- This level reuses the negative-space detail technique from Level 21 but in a simpler form — one red shade instead of three, fewer spots, and a smaller grid. The iconic retro game sprite design is instantly recognizable, which helps players verify correctness at a glance since they already know what the finished result should look like.
Quick Tips for Jewel Coloring Level 45 (spoiler-free)
- Place white spots first, fill red second — the same strategy as Level 21's toadstool, but easier here with only one shade of red on the cap.
- The mushroom design is a well-known retro sprite. Use your familiarity with the pattern to verify spot placement — if the cap does not look like the classic mushroom shape, recheck before committing to red fill.
- If the board feels stuck, look for the color with the cleanest path and use that to regain space.
How to Solve Jewel Coloring Level 45 — Full Solution
- Place the white spot gems on the dome cap — each is a 2-4 gem cluster following the classic mushroom power-up pattern.
- Fill the red dome cap gems around the pre-placed white spots, completing the upper half of the mushroom.
- Place the two dark eye gems on the face area in the lower half.
- Fill the tan/cream face and stem gems across the lower section of the design.
- Complete the dark brown outline framing the mushroom silhouette and fill all remaining background cells.
Colors in this level:
Red, White, Tan, Dark brown
Common Mistakes to Avoid
- Filling the red cap before placing the white spots, which covers the small spot clusters and makes finding their exact positions far harder — the same mistake that causes trouble in Level 21.
- Swapping the dark eye gems with dark outline gems, placing outline-colored gems inside the face area and leaving gaps in the outer frame.
Frequently Asked Questions
Is Level 45 similar to Level 21's toadstool mushroom?
Yes, both use white spots on a red dome cap. However, Level 45 is simpler — it uses only one shade of red instead of three, the grid is smaller (~10×12 vs ~14×14), and the overall design has fewer regions. If you handled Level 21, this one will feel straightforward.
What is the best order for filling the mushroom in Level 45?
White spots first, red cap second, eyes third, tan face and stem fourth, outline last. The critical step is placing spots before red — everything else can be filled in almost any order without causing problems.