Loop Master: Color Jam Sort level guide
Loop Master: Color Jam Sort Level 130 Walkthrough
Level 130 splits an eight-seat hourglass loop with numbered ice bars marked 2 and 4. Lower-chamber crate checks advance them to 1 and 3, then remove each barrier so the upper pink, blue, teal and purple queues can enter safely.
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How to Solve Loop Master: Color Jam Sort Level 130 — Full Solution
- Map LEVEL 130 at 0/8: two upper horns, blockers 2 and 4, four lower columns and two inward bottom queues.
- Dispatch visible light-green-leaf and red-heart fronts from the lower-left columns.
- Send the lower pink-dash and orange-cluster fronts only while their receivers are accessible.
- Match teal-circle and dark-green-triangle groups to complete the first receiver checks.
- Confirm the blocker labels change from 2/4 to 1/3, then continue with accessible lower colors.
- When the left blocker clears, route yellow-plus and leaf groups through the opened branch.
- Finish the active red-heart wave before introducing blue-drop or purple-star into the opposite horn.
- Use later checks to remove the right blocker, then route the exposed upper blue, teal, purple and pink columns.
- At 7/8 or 8/8, stop dispatching until the active branch color reaches its receiver.
- Complete the long brown-square, red-heart, yellow-plus and dark-green-triangle receivers below.
- Empty both inward bottom queues, finishing orange-cluster, purple-star and leaf groups as hidden cards reveal.
- Verify both blockers are gone, all receivers check and the eight-seat loop drains.
Colors in this level:
Light-green, Dark-green, Red, Pink, Orange, Teal, Blue, Purple, Yellow, Brown
Common Mistakes to Avoid
- Reading the 2 and 4 blockers as moves or a timer.
- Sending blue or purple into a horn before its blocker disappears.
- Opening both bottom hidden queues while the loop is already at 7/8.
Quick Tips for Loop Master: Color Jam Sort Level 130 (spoiler-free)
- Use lower crate checks to advance the numbered blockers.
- Do not send an upper color through a closed horn.
- Pause at 7/8 until the active branch drains.
Board notes 5 details
- Layout
- Two narrow upper horns merge into a rectangular lower loop. Ice blockers marked 2 and 4 stand between the regions, four hidden-backed columns fill the lower chamber, and two inward-facing horizontal queues sit along the bottom.
- Goal
- Complete accessible lower receivers to remove both numbered blockers, route the released upper colors, then finish the long lower receivers and empty both bottom queues.
- Opening
- Begin with visible leaf, red, pink and orange lower fronts, then match teal and dark green to trigger the first blocker transition.
- Danger Zone
- At 7/8–8/8, blue or purple sent into a still-closed horn cannot drain; the 2/4 labels are progression counters, not a move allowance.
- Mechanics
- Two ice bars decrement from 2/4 to 1/3 after receiver checks and disappear at different times, opening the left and right branches in stages.
Frequently Asked Questions
What do the 2 and 4 mean on Level 130?
They are visible blocker-progress values. Receiver completions change them to 1 and 3, then further progress removes the barriers.
Why wait before using the upper queues?
A numbered blocker still constrains that horn. An unmatched upper group can occupy a seat without reaching its receiver until the barrier clears.