MeowBlock! level guide
MeowBlock! Level 3 Walkthrough
MeowBlock! Level 3 uses a 21-cell inset 5x5 board: place the left 3, central 6, top 3, lower-right 2, bottom 3, and final upper-right 4 without filling the missing corners.
How to Solve MeowBlock! Level 3 — Full Solution
- Anchor r3c1=3 and drag up to r2c1, committing the 3x1 rectangle r2c1-r4c1 (area 3).
- Anchor r2c2=6 and drag to the opposite corner r4c3, committing the 3x2 rectangle r2c2-r4c3 (area 6).
- Anchor r1c4=3 and drag left to r1c2, committing the 1x3 inset-top rectangle r1c2-r1c4 (area 3).
- Anchor r4c5=2 and drag left to r4c4, committing the 1x2 rectangle r4c4-r4c5 (area 2).
- Anchor r5c2=3 and drag right to r5c4, committing the 1x3 inset-bottom rectangle r5c2-r5c4 (area 3).
- Anchor r3c4=4 and drag to the opposite corner r2c5, committing the 2x2 rectangle r2c4-r3c5 (area 4).
Colors in this level:
Purple, Pink, Yellow, Green, Lavender, Blue
Common Mistakes to Avoid
- Do not keep the area-correct r3c5-r4c5 vertical pair for r4c5=2; it takes the r3c5 cell required by the final 4 block.
- Do not extend the r3c4=4 rectangle down a full c4 corridor; the persistent solution is the upper-right 2x2 r2c4-r3c5.
Quick Tips for MeowBlock! Level 3 (spoiler-free)
- Treat the four missing corner coordinates as outside the board.
- Preserve r3c5 for the 4 clue; the right-edge 2 cannot own it in the final partition.
- After the lower-right pair is r4c4-r4c5, finish the 4 at r2c4-r3c5 rather than down column 4.
Board notes 5 details
- Layout
- The coordinate frame is 5 rows by 5 columns with 21 playable cells: rows 1 and 5 contain only c2-c4, rows 2-4 contain c1-c5, and r1c1, r1c5, r5c1, r5c5 are absent. Clues are r1c4=3, r2c2=6, r3c1=3, r3c4=4, r4c5=2, and r5c2=3. There are no ? clues.
- Goal
- Partition all 21 playable cells into six non-overlapping rectangles: r2c1-r4c1 area 3, r2c2-r4c3 area 6, r1c2-r1c4 area 3, r2c4-r3c5 area 4, r4c4-r4c5 area 2, and r5c2-r5c4 area 3.
- Opening
- After a rejected right-edge 2 trial, the accepted source order is r2c1-r4c1, r2c2-r4c3, r1c2-r1c4, r4c4-r4c5, r5c2-r5c4, then r2c4-r3c5.
- Danger Zone
- The video commits and removes r3c5-r4c5 for r4c5=2; that steals r3c5 from the final r3c4=4 2x2. A tall c4 preview for the 4 is also replaced by r2c4-r3c5.
- Mechanics
- The board is inset rather than a full 5x5 rectangle, and the source redraws previews. Only the 21 playable cells and the final persistent colored bounds count.
Frequently Asked Questions
How many cells are playable on the Level 3 board?
There are 21 playable cells in a 5x5 coordinate frame. The four corners r1c1, r1c5, r5c1, and r5c5 are absent.
Where does the r4c5=2 clue go?
Use the horizontal pair r4c4-r4c5. A vertical r3c5-r4c5 pair blocks the r2c4-r3c5 area-4 rectangle.