MeowBlock! level guide

MeowBlock! Level 3 Walkthrough

medium Target: 6 moves 6 colors

MeowBlock! Level 3 uses a 21-cell inset 5x5 board: place the left 3, central 6, top 3, lower-right 2, bottom 3, and final upper-right 4 without filling the missing corners.

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How to Solve MeowBlock! Level 3 — Full Solution

  1. Anchor r3c1=3 and drag up to r2c1, committing the 3x1 rectangle r2c1-r4c1 (area 3).
  2. Anchor r2c2=6 and drag to the opposite corner r4c3, committing the 3x2 rectangle r2c2-r4c3 (area 6).
  3. Anchor r1c4=3 and drag left to r1c2, committing the 1x3 inset-top rectangle r1c2-r1c4 (area 3).
  4. Anchor r4c5=2 and drag left to r4c4, committing the 1x2 rectangle r4c4-r4c5 (area 2).
  5. Anchor r5c2=3 and drag right to r5c4, committing the 1x3 inset-bottom rectangle r5c2-r5c4 (area 3).
  6. Anchor r3c4=4 and drag to the opposite corner r2c5, committing the 2x2 rectangle r2c4-r3c5 (area 4).

Colors in this level:

Purple, Pink, Yellow, Green, Lavender, Blue

Common Mistakes to Avoid

  • Do not keep the area-correct r3c5-r4c5 vertical pair for r4c5=2; it takes the r3c5 cell required by the final 4 block.
  • Do not extend the r3c4=4 rectangle down a full c4 corridor; the persistent solution is the upper-right 2x2 r2c4-r3c5.
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Quick Tips for MeowBlock! Level 3 (spoiler-free)

  • Treat the four missing corner coordinates as outside the board.
  • Preserve r3c5 for the 4 clue; the right-edge 2 cannot own it in the final partition.
  • After the lower-right pair is r4c4-r4c5, finish the 4 at r2c4-r3c5 rather than down column 4.
Board notes 5 details
Layout
The coordinate frame is 5 rows by 5 columns with 21 playable cells: rows 1 and 5 contain only c2-c4, rows 2-4 contain c1-c5, and r1c1, r1c5, r5c1, r5c5 are absent. Clues are r1c4=3, r2c2=6, r3c1=3, r3c4=4, r4c5=2, and r5c2=3. There are no ? clues.
Goal
Partition all 21 playable cells into six non-overlapping rectangles: r2c1-r4c1 area 3, r2c2-r4c3 area 6, r1c2-r1c4 area 3, r2c4-r3c5 area 4, r4c4-r4c5 area 2, and r5c2-r5c4 area 3.
Opening
After a rejected right-edge 2 trial, the accepted source order is r2c1-r4c1, r2c2-r4c3, r1c2-r1c4, r4c4-r4c5, r5c2-r5c4, then r2c4-r3c5.
Danger Zone
The video commits and removes r3c5-r4c5 for r4c5=2; that steals r3c5 from the final r3c4=4 2x2. A tall c4 preview for the 4 is also replaced by r2c4-r3c5.
Mechanics
The board is inset rather than a full 5x5 rectangle, and the source redraws previews. Only the 21 playable cells and the final persistent colored bounds count.

Frequently Asked Questions

  • How many cells are playable on the Level 3 board?

    There are 21 playable cells in a 5x5 coordinate frame. The four corners r1c1, r1c5, r5c1, and r5c5 are absent.

  • Where does the r4c5=2 clue go?

    Use the horizontal pair r4c4-r4c5. A vertical r3c5-r4c5 pair blocks the r2c4-r3c5 area-4 rectangle.

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