Mr Potato level guide
Mr Potato Level 13 Walkthrough
Work beneath the clock until the 9 o'clock opening condition clears the chain, then walk into the right-hand door.
Board Notes
- Layout
- The room has one flat floor, a large digital clock/timer display in the center, a question-mark marker beneath it, and a chained door at the far right.
- Goal
- Satisfy the clock-gated opening condition and enter the arched door on the right.
- Opening
- Move right beneath the clock and use the visible jump around the lower question-mark marker while the display advances.
- Danger Zone
- The door remains chained during the waiting phase, so walking to it before the opening cue makes no progress.
- Mechanics
- The exit is controlled by a timed clock/display state rather than by a key or a platform route.
Quick Tips for Mr Potato Level 13 (spoiler-free)
- Stay under the clock long enough to see the opening state; do not treat the first chained-door sighting as the finish.
- Use the question-mark marker below the display to keep the jump in the intended interaction area.
- If the board feels stuck, look for the color with the cleanest path and use that to regain space.
How to Solve Mr Potato Level 13 — Full Solution
- Move right from the starting floor until the potato is beneath the large clock/timer display.
- Jump beneath the display and the lower question-mark marker, then settle back onto the floor.
- Remain in the clock area while the display advances toward the '9 o'clock' cue.
- Move right only after the chain has cleared from the arched exit door.
- Continue into the open door to complete the level.
Common Mistakes to Avoid
- Walking to the right-hand door immediately leaves the potato facing a still-chained exit.
- Jumping far away from the clock marker abandons the visible interaction area before the timed state is ready.
Frequently Asked Questions
What does 'opens at 9 o'clock' mean in Level 13?
It is the level's clock-gated cue: work beneath the timer and wait for the display to reach the opening state before approaching the door.
Do I need a key to open the door?
No key is shown. The door opens through the clock/timer condition, after which a normal rightward walk completes the level.