Profile Perfect level guide
Profile Perfect Level 224 Walkthrough
Profile Perfect Level 224 is a four-stop puzzle with Type, People Count, Destination, and Wait Time rows. Enclosed/0, Pole/Bank, Shelter-between-Bench-and-Pole, and Mall-not-next-to-Bank resolve the nine clues.
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How to Solve Profile Perfect Level 224 — Full Solution
- Put 0 people at Enclosed Stop, giving Bus Stop A the empty people icon.
- Set Pole Stop to Bank and keep Shelter between Bench and Pole as the ordered type relation.
- Apply Mall-not-next-to-Bank; with Bank at B, Mall must be D, leaving Restaurant and Graveyard for C and A.
- Use the Shelter count-not-multiple-of-3 clue to put 4 people at C, leaving 6 at B and 3 at D.
- Put the longest Graveyard wait at A as 30 minutes, then use the five-minute clue for C and leave 12 at D and 2 at B.
- Verify A Enclosed/0/Graveyard/30, B Pole/6/Bank/2, C Shelter/4/Restaurant/5, and D Bench/3/Mall/12 before LEVEL COMPLETE.
Common Mistakes to Avoid
- Reading Shelter-between-Bench-and-Pole as an unordered group loses the B-C-D type order.
- Putting the 12-minute value on Graveyard ignores the explicit longest-wait clue, whose maximum is 30.
Quick Tips for Profile Perfect Level 224 (quick clues)
- Once Pole means Bank, Mall cannot be A or C because Mall and Bank are not neighbors; place Mall at D.
- Use the Shelter count-not-multiple-of-3 clue to lock C at 4 people before assigning the five-minute wait.
Board notes 5 details
- Layout
- Four bus stops A-D use Type, People Count, Destination, and Wait Time (Minutes) rows. Types are Enclosed Stop, Pole Stop, Shelter, and Bench; counts are 0, 6, 4, and 3; destinations are Graveyard, Bank, Restaurant, and Mall; waits are 30, 2, 5, and 12 minutes.
- Goal
- Match each stop to its type, count, destination, and wait. The solved columns are A Enclosed/0/Graveyard/30, B Pole/6/Bank/2, C Shelter/4/Restaurant/5, and D Bench/3/Mall/12.
- Opening
- Set the Enclosed Stop to nobody, set Pole Stop to Bank, read Shelter between Bench and Pole as an order, and keep Mall away from neighboring Bank.
- Danger Zone
- Shelter's people count is not a multiple of 3, so it is 4 rather than 0, 3, or 6. Graveyard has the longest wait at 30 minutes; do not substitute the 12-minute Bench stop.
- Mechanics
- An ordered bus-stop relation, people-count icons, destination semantics, and exact wait numbers cross-check one another across four columns.
Frequently Asked Questions
Which stop has nobody waiting?
Bus Stop A is the Enclosed Stop and has 0 people.
Where are the four-person and five-minute clues?
Bus Stop C is the Shelter with 4 people, and that same Restaurant column waits 5 minutes.