Profile Perfect level guide

Profile Perfect Level 224 Walkthrough

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Profile Perfect Level 224 is a four-stop puzzle with Type, People Count, Destination, and Wait Time rows. Enclosed/0, Pole/Bank, Shelter-between-Bench-and-Pole, and Mall-not-next-to-Bank resolve the nine clues.

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How to Solve Profile Perfect Level 224 — Full Solution

  1. Put 0 people at Enclosed Stop, giving Bus Stop A the empty people icon.
  2. Set Pole Stop to Bank and keep Shelter between Bench and Pole as the ordered type relation.
  3. Apply Mall-not-next-to-Bank; with Bank at B, Mall must be D, leaving Restaurant and Graveyard for C and A.
  4. Use the Shelter count-not-multiple-of-3 clue to put 4 people at C, leaving 6 at B and 3 at D.
  5. Put the longest Graveyard wait at A as 30 minutes, then use the five-minute clue for C and leave 12 at D and 2 at B.
  6. Verify A Enclosed/0/Graveyard/30, B Pole/6/Bank/2, C Shelter/4/Restaurant/5, and D Bench/3/Mall/12 before LEVEL COMPLETE.

Common Mistakes to Avoid

  • Reading Shelter-between-Bench-and-Pole as an unordered group loses the B-C-D type order.
  • Putting the 12-minute value on Graveyard ignores the explicit longest-wait clue, whose maximum is 30.
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Quick Tips for Profile Perfect Level 224 (quick clues)

  • Once Pole means Bank, Mall cannot be A or C because Mall and Bank are not neighbors; place Mall at D.
  • Use the Shelter count-not-multiple-of-3 clue to lock C at 4 people before assigning the five-minute wait.
Board notes 5 details
Layout
Four bus stops A-D use Type, People Count, Destination, and Wait Time (Minutes) rows. Types are Enclosed Stop, Pole Stop, Shelter, and Bench; counts are 0, 6, 4, and 3; destinations are Graveyard, Bank, Restaurant, and Mall; waits are 30, 2, 5, and 12 minutes.
Goal
Match each stop to its type, count, destination, and wait. The solved columns are A Enclosed/0/Graveyard/30, B Pole/6/Bank/2, C Shelter/4/Restaurant/5, and D Bench/3/Mall/12.
Opening
Set the Enclosed Stop to nobody, set Pole Stop to Bank, read Shelter between Bench and Pole as an order, and keep Mall away from neighboring Bank.
Danger Zone
Shelter's people count is not a multiple of 3, so it is 4 rather than 0, 3, or 6. Graveyard has the longest wait at 30 minutes; do not substitute the 12-minute Bench stop.
Mechanics
An ordered bus-stop relation, people-count icons, destination semantics, and exact wait numbers cross-check one another across four columns.

Frequently Asked Questions

  • Which stop has nobody waiting?

    Bus Stop A is the Enclosed Stop and has 0 people.

  • Where are the four-person and five-minute clues?

    Bus Stop C is the Shelter with 4 people, and that same Restaurant column waits 5 minutes.

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