Royal Smash! level guide
Royal Smash Level 18 Walkthrough
Use the forced Big Cannon launch to tear open the multicolor wall's right half, then spend seven standard balls on the left support stack and the final cyan cube.
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How to Solve Royal Smash! Level 18 — Full Solution
- Tap the Big Cannon control when the tutorial arrow appears.
- Launch the enlarged ball into the lower-right side of the wall and wait through the full cascade.
- Use a normal ball on the exposed center support after the booster debris clears the lane.
- Remove the lower blocks holding the narrow left tower so its upper boxes lean away.
- Clear the low purple-and-yellow cluster while loose cyan cubes continue falling.
- Shoot the remaining small center supports, then pause as the rails empty.
- Target the isolated right cyan cube after it stops moving; the normal counter shows 21 at clear.
Colors in this level:
Purple, Yellow, Blue
Common Mistakes to Avoid
- Counting only the seven-point counter drop misses the Big Cannon ball visibly launched before the normal shots.
- Firing into the first debris cloud wastes the opening that the booster created around the center support.
Quick Tips for Royal Smash! Level 18 (quick clues)
- Let the Big Cannon cascade finish before switching back to ordinary shots.
- Aim normal balls at the supports under the narrow left tower.
- Wait for the last cyan cube to stop sliding on the right rail.
Board notes 5 details
- Layout
- A 28-ball counter faces a tall wall of yellow-edged purple boxes, solid cyan cubes, and yellow blocks on twin rails; a tutorial requires the Big Cannon booster before the opening impact.
- Goal
- Let the enlarged first ball release the right-side mass, then clear the narrow left tower, low box cluster, and isolated cyan cube on the right rail.
- Opening
- Activate Big Cannon and launch its larger ball into the lower-right/center-right mass; this begins the main cascade without reducing the normal 28-ball counter.
- Danger Zone
- The booster throws pieces across both sides of the pedestal, and an early follow-up can hit moving debris instead of the support stack that survives.
- Mechanics
- The walkthrough visibly uses one counter-free Big Cannon ball plus seven normal balls, for eight actual launches even though the normal counter only falls from 28 to 21.
Frequently Asked Questions
How many balls are actually launched in Royal Smash Level 18?
Eight balls are launched: one Big Cannon booster ball and seven standard balls.
Why does the counter only change from 28 to 21?
The tutorial's enlarged booster ball fires without reducing the normal ball counter.
Which piece is last on the platform?
A cyan cube remains isolated on the right side after the main wall and left tower fall.