Royal Smash! level guide
Royal Smash Level 22 Walkthrough
Use the two mandatory Infinite Balls shots on the arch's center-right seam, peel away the right post, and reduce the surviving left tower and base uprights.
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How to Solve Royal Smash! Level 22 — Full Solution
- Activate Infinite Balls and send two quick free shots into the center-right seam and right shoulder below the tall post.
- After the overlay closes, hit the exposed inner joint so the cap twists and the right post loses its brace.
- Break the right horizontal shoulder and wait for its tall pieces to fall behind the platform.
- Remove the center base pair that still carries the remaining shoulder blocks.
- Reduce the left tower through its horizontal middle blocks rather than shooting its top slab while it leans.
- Clear the separated center-right uprights after they settle into a low row.
- Finish the isolated left block; the counter reaches 15 after 17 paid shots plus the two free launches.
Colors in this level:
Blue, Purple, Yellow
Common Mistakes to Avoid
- Reporting 17 moves from the 32-to-15 counter change ignores the two non-decrementing Infinite Balls shots.
- Shooting a long post during its fall wastes ammunition needed for the isolated base blocks.
Quick Tips for Royal Smash! Level 22 (quick clues)
- Count both free tutorial projectiles as real shots even though the counter stays at 32.
- Peel the right inner post and shoulder before attacking the tall left tower.
- Wait for horizontal slabs to stop rotating before shooting the next base upright.
Board notes 5 details
- Layout
- A 32-ball slate-blue arch has three pairs of upright base blocks, two stacked horizontal shoulders, two tall inner posts, and one cap spanning the central opening.
- Goal
- Disturb the center-right seam with the two free tutorial shots, drop the right half and cap, then clear the isolated left tower and separated base posts.
- Opening
- Activate Infinite Balls and fire twice into the center-right seam and right shoulder below the tall post; both projectiles launch while the counter remains at 32.
- Danger Zone
- The counter difference omits both free tutorial launches, and long slabs already rotating down should be allowed to fall before another support is chosen.
- Mechanics
- A mandatory three-second Infinite Balls lesson feeds into a right-to-left framed-arch collapse and an upright-block cleanup.
Frequently Asked Questions
Why does Royal Smash Level 22 use 19 shots when the counter drops by 17?
The run fires two projectiles during Infinite Balls without reducing the 32-ball counter, then uses 17 normal shots and clears at 15.
Where do the free opening shots go?
Send them into the center-right seam and right shoulder beneath the tall post to start loosening that side of the arch.
Which section remains after the right side falls?
The left tower and several separated upright base blocks still need deliberate cleanup.