Royal Smash! level guide

Royal Smash Level 28 Walkthrough

hard Target: 22 moves 5 colors

Royal Smash Level 28 is a dense orange wall with blue windows and a green cap; breach the lower right, trigger the exposed pinwheel chain, and then dismantle the compact left base stack.

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How to Solve Royal Smash! Level 28 — Full Solution

  1. Break the low right edge beside the dark-blue base and let the outer orange column peel outward.
  2. Shoot through the exposed blue-and-orange seam until the right red-and-white pinwheel disc is clear.
  3. Trigger the disc and wait for its visible burst to throw the right flank off the table.
  4. Attack the opened lower middle so the next reaction breaks the blue band and releases the orange core.
  5. Pause while the green cap and upper orange rows fall into the hollow center and spill outward.
  6. Remove the blue cubes and orange blocks still resting across the middle strip.
  7. Wait for the loose right pinwheel and thrown cubes to finish rolling off the platform.
  8. Break the far-left orange blocks above their dark-blue bases, then remove the bases themselves.
  9. Let the final pieces bounce clear; the verified run reaches success with 11 balls remaining.

Colors in this level:

Orange, Blue, Green, Red, White

Common Mistakes to Avoid

  • Shooting the green cap first leaves the dense orange center and both dark-blue base corners fully supported.
  • Chasing cubes launched by a pinwheel burst wastes balls that the independent left survivor stack still needs.
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Quick Tips for Royal Smash! Level 28 (quick clues)

  • Stay in the opened right seam until the first pinwheel disc has visibly reacted.
  • After the middle breaks, locate the left orange-over-blue mini-tower before spending shots on pieces already bouncing away.
Board notes 5 details
Layout
One central pedestal supports a nearly square orange wall with blue window patches, a blue lower band, green cap blocks, and dark-blue crown-marked bases. Red-and-white pinwheel discs sit in several seams, and the counter begins at 33 balls.
Goal
Use the right-side breach and visible pinwheel reactions to hollow the large center, then clear the short orange column and dark-blue bases that remain on the far left.
Opening
Shoot the low right edge beside the dark-blue base. The outer orange column peels away and exposes the blue seam plus the first reactive disc.
Danger Zone
Pinwheel bursts throw orange and blue pieces high above the table. Firing while they are airborne can hit debris, while the compact left base stack remains firmly supported for the endgame.
Mechanics
This layered wall contains a verified reactive chain: a right breach exposes pinwheel discs, their bursts open the center, the green cap drops through it, and a separate left tower survives for cleanup.

Frequently Asked Questions

  • Where should you start Royal Smash Level 28?

    Start at the low right edge beside the dark-blue base, where the opening exposes the first pinwheel disc and the interior blue seam.

  • How many shots does the Level 28 solution use?

    It uses 22 shots, reducing the visible counter from 33 to 11 before the table clears.

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