Tiny Feast level guide

Tiny Feast Level 113 Walkthrough

medium 9 colors

Tiny Feast Level 113 clears a green crocodile in blue water with flowers by opening blue 76, rereading into light-cyan 37 and magenta groups, and preserving the unknown behavior of wooden 3, lock-like, and hammer-like tiles.

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How to Solve Tiny Feast Level 113 — Full Solution

  1. Confirm the crocodile in blue water, wooden 3 tiles at upper left/lower center, snout key-like shapes, empty active row, and front queue blue 76, cyan 33, magenta 25, yellow 10.
  2. Tap blue 76, let its counter reduce, and reread the queue when the first group clears.
  3. Tap the exposed light-cyan 37, then follow the readable magenta/pink 21, 29, and 25 groups with yellow 10 still visible.
  4. Continue with later blue, cyan, green, purple, white, and yellow groups, checking active-slot pressure after every new color.
  5. Leave the gray/orange lock-like entries, purple/yellow hammer-like entries, and wood transition causes unknown; use only observed readable values.
  6. Continue until the crocodile, water, flower, plants, wood fragments, and every remaining pixel clear and the dark confetti/logo cue appears.

Colors in this level:

Blue, Cyan, Green, Magenta, Purple, Yellow, Gray, White, Teal

Common Mistakes to Avoid

  • Assuming the wooden 3 tiles, snout icons, lock-like entries, or hammer-like tile have a proven unlock rule.
  • Filling all five active slots with lower special-looking tiles before their values are readable.
  • Stopping after the crocodile head clears while flowers, plants, water, or wood fragments remain.
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Quick Tips for Tiny Feast Level 113 (quick clues)

  • Start with blue 76, reread, and take exposed light-cyan 37 before the later magenta groups.
  • Keep the two wooden 3 tiles in view and do not guess at the hammer or lock-like icons.
  • Use the current front-row position for repeated magenta, blue, cyan, and yellow numbers.
Board notes 5 details
Layout
The picture is a green crocodile/alligator head in blue water with large white eyes, a gray/white snout outline, and a purple flower with yellow center and green plants at lower right. Beige wooden 3 tiles sit at the upper left and lower center; silver/white and yellow/gold key/lock-like shapes are on the snout. The empty active row is followed by blue 76, light cyan 33, magenta 25, yellow 10, then cyan 37, green 28, blue 50, and purple 15.
Goal
Clear the crocodile, water, snout, flowers, plants, two wooden blocker tiles, and every remaining fragment until the dark Tiny Feast confetti/logo completion transition appears.
Opening
Tap blue 76 first, reread after its visible count falls, then take the exposed light-cyan 37. Further rereads expose magenta/pink 21, 29, and 25 and yellow 10; later active states show magenta 20, cyan 6, blue 2, and blue 19.
Danger Zone
The five active slots fill while the wooden 3 tiles remain. Later rows show gray/orange lock-like entries and a purple/yellow hammer-like tool. Their effects and the cause of the wood countdown are unproven, so select only readable front-row values.
Mechanics
Matching colors reduce automatically while crocodile pixels disappear. The source visibly shows wooden values changing from 3 to 2 and later 1, the lower wood tile disappearing before the upper one, and key/lock-like and hammer-like visuals appearing without proving their causal rules.

Frequently Asked Questions

  • What is the Level 113 target picture?

    It is a green crocodile/alligator head floating in blue water with white eyes, a gray/white snout, and a purple flower with green plants.

  • Do the wooden, lock-like, or hammer-like tiles have known effects?

    Only their visible presence and the wooden countdown/disappearance are confirmed. The video does not prove the causal rule or tool effect.

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