Tiny Feast level guide
Tiny Feast Level 117 Walkthrough
Tiny Feast Level 117 is a HARD castle-valley board where teal 35 must be tapped before the leftmost dark 15, followed by cyan 30, yellow 25, and exposed green 35 while capped purple 3, question marks, connector lines, and lock-shaped 3 markers remain evidence-bounded.
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How to Solve Tiny Feast Level 117 — Full Solution
- Confirm the HARD castle valley, split road, five empty active slots, and front row dark 15, teal 35, yellow 25, and orange 25.
- Tap teal 35; after the queue shifts, reread dark 15, cyan 30, yellow 25, and orange 25.
- Tap cyan 30; reread the dark 15, dark 10, yellow 25, and orange 25 front row before adding another group.
- Tap yellow 25, then green 35 when it becomes exposed; leave the capped purple 3, purple ?, and lock-shaped 3 markers untouched unless they reach a readable front position.
- Follow later dark, blue, cyan, green, yellow, orange, and red groups by position, preserving an active slot for the next visible group.
- Continue until the castle, hills, road, and every fragment clear, the active row empties, and the dark Tiny Feast confetti/logo transition appears.
Colors in this level:
Orange, Yellow, Green, Blue, Cyan, Teal, Purple, Red, Dark gray
Common Mistakes to Avoid
- Starting with dark 15 when the observed opening taps teal 35 first.
- Filling active slots with capped purple 3 or question-mark tiles before their queue position is readable.
- Merging repeated dark, green, or yellow groups without rereading the shifted front row.
Quick Tips for Tiny Feast Level 117 (quick clues)
- Bypass the leftmost dark 15 and tap teal 35 first, then reread the cyan 30 exposure.
- After cyan 30, reread the dark 15/dark 10/yellow 25/orange 25 row before taking yellow 25 and green 35.
- Keep the capped purple 3, purple ?, connector, and lock-shaped 3 symbols unknown rather than using them as guesses.
Board notes 5 details
- Layout
- The picture is a pixel-art castle valley with orange/yellow buildings, a split orange road, bright green hills, blue mountains, and a blue sky. The opening shows a HARD Level banner. The first front row is dark gray 15, teal 35, yellow 25, and orange 25; the next row is blue 20, cyan 30, green 35, and capped purple 3. Lower entries include purple ?, purple ?, red 15, and yellow 20, with green ring/lock-shaped 3 markers on the picture edges.
- Goal
- Clear the castle buildings, hills, mountain/sky blocks, split road, and every remaining colored fragment until the active row empties and the dark Tiny Feast confetti/logo completion transition appears.
- Opening
- Tap teal 35 instead of dark 15. Reread dark 15/cyan 30/yellow 25/orange 25, then tap cyan 30. Reread dark 15/dark 10/yellow 25/orange 25, then tap yellow 25 and exposed green 35.
- Danger Zone
- Teal 35 and cyan 30 occupy the first active slots while dark, yellow, and orange groups remain exposed. Do not guess at purple ? tiles, the capped purple 3, or the green ring/lock-shaped 3 markers.
- Mechanics
- The HARD banner is visible at the opening, and ducklings peck active cards while counters decrease and castle pixels break apart. Capped purple 3 tiles, an orange connector line, and green 3 markers are visible, but their tool or lock behavior is not proven.
Frequently Asked Questions
Why is Level 117 marked HARD?
The supplied opening frame visibly displays a red HARD Level banner across the castle-valley picture.
What do the capped 3 and lock-shaped 3 markers do?
Their visible shapes and numbers are confirmed, but the source does not prove whether they are arrows, tools, locks, or connectors.