Annoying Puzzle Game level guide

Annoying Puzzle Game Level 19 Walkthrough

hard Target: 11 moves

Annoying Puzzle Game Level 19 uses the red dumbbells on every round target in the room—the visible family, hidden door and window figures, TV dog, framed pair, wide vase, spider, cabinet mouse, cat, and finally the baby.

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How to Solve Annoying Puzzle Game Level 19 — Full Solution

  1. Drag a red dumbbell from the floor pile to the overweight grandmother sitting on the left bed.
  2. Give another dumbbell to the man revealed behind the right-hand door, then one to the woman revealed behind the center window shutters.
  3. Apply a dumbbell to the fat dog displayed on the television screen.
  4. Use another on the two overweight figures inside the upper-left wall picture.
  5. Drag a dumbbell to the broad turquoise vase on the front table so its body narrows.
  6. Slim the oversized spider in the web above the picture and the mouse revealed inside the right TV cabinet.
  7. Give a dumbbell to the large woman in the pink dress and wait until her waist and dress become slim.
  8. Use the next weight on the round orange-and-white cat at the right side of the floor.
  9. Drag the final dumbbell to the upside-down baby; the healthier baby produces the green check and WIN card.

Common Mistakes to Avoid

  • Using weights only on the visible adult family and ignoring targets inside the TV, picture, door, window, and cabinet.
  • Assuming the blue vase and web spider are background decoration rather than valid slimming targets.
  • Stopping after the mother becomes slim while the cat or baby remains round.
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Quick Tips for Annoying Puzzle Game Level 19 (spoiler-free)

  • Use one dumbbell per target and watch for the target's slimmer replacement before moving on.
  • Open/reveal areas count: check the right door, center shutters, and right TV cabinet.
  • Save the upside-down baby for last; its healthier state is the verified completion trigger.
Board notes 5 details
Layout
LEVEL 19 contains a large pink-dressed mother, overweight grandmother, upside-down baby, round cat, fat TV dog, a pile of dumbbells, closed door and shutters, a fat-figure picture, wide blue vase, spider web, and TV cabinet.
Goal
Consume the dumbbell pile by slimming every real, hidden, pictured, screened, animal, pest, and decorative round target; the baby's final healthier state triggers WIN.
Opening
Give the first dumbbell to the grandmother on the left bed, then use weights on the man behind the right door and the woman behind the center shutters as they are revealed.
Danger Zone
Stopping after the people misses the television dog, framed pair, broad vase, web spider, cabinet mouse, cat, and baby—all of which accept a dumbbell.
Mechanics
One tool applies across representation layers: each dumbbell produces a slimmer state in room occupants, hidden figures, images, animals, small pests, or decor.

Frequently Asked Questions

  • Which unusual objects need dumbbells in Annoying Puzzle Game Level 19?

    Besides the family, use them on the TV dog, upper-left framed pair, broad blue vase, web spider, and mouse inside the right TV cabinet.

  • Why are there still dumbbells after the mother loses weight?

    The puzzle includes hidden and depicted targets as well as the round cat and upside-down baby. Scan the door, shutters, screens, wall, cabinet, and floor.

  • What is the final target?

    Give the last dumbbell to the upside-down baby; the healthier baby state triggers the green check.

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