Annoying Puzzle Game level guide
Annoying Puzzle Game Level 131 Walkthrough
Annoying Puzzle Game Level 131 is a five-trigger bedroom wake-up puzzle: use the younger brother's soccer ball, Mom's slipper, the yellow rooster, the left curtains, and the 07:00 alarm clock in order, then wait for the green check and WIN card.
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How to Solve Annoying Puzzle Game Level 131 — Full Solution
- Tap the black-and-white soccer ball held by the younger brother and use it to wake the boy under the cream blanket; confirm the counter changes from 0/5 to 1/5.
- Tap or move Mom's blue slipper onto the boy on the bed; the counting/slipper warning appears and the bar advances to 2/5.
- Use the yellow/red rooster lying near the upper-right pillow on the still-sleepy boy; the rooster-crow dialogue appears and the counter reaches 3/5.
- Pull the teal curtains open at the left window so daylight enters the bedroom; the progress bar advances to 4/5.
- Tap the purple digital alarm clock reading 07:00 on the right nightstand; the boy comes forward awake and the bar reaches 5/5.
- Wait for the green check on the boy's shirt and the pink WIN card before leaving the level.
Colors in this level:
Cream blanket, Teal curtains, Purple polka-dot top, Yellow/red rooster, Green completion check
Common Mistakes to Avoid
- Treating the boy sitting up after the soccer ball, slipper, or rooster as the final result.
- Repeating the rooster or another earlier prop instead of opening the left curtains at 3/5.
- Stopping at 4/5 or at the full bar without tapping the 07:00 alarm clock and waiting for WIN.
Quick Tips for Annoying Puzzle Game Level 131 (quick clues)
- Read the bar after every trigger and keep the order ball → slipper → rooster → curtains → alarm clock.
- At 3/5, use the yellow/red rooster on the bed; the rooster dialogue is the cue for the next stage.
- At 4/5, leave the bed area and tap the purple 07:00 alarm clock on the right nightstand, then wait for the green check and WIN panel.
Board notes 5 details
- Layout
- A sleeping boy lies under a cream blanket on the central bed, with his younger brother holding a black-and-white soccer ball at the left. Mom stands at the lower-right in a purple polka-dot top and yellow apron; a yellow/red rooster rests near the upper-right pillow, and a purple digital alarm clock sits on the right nightstand showing 07:00.
- Goal
- Advance the wake-up bar from 0/5 to 5/5, then confirm that the boy stands in front of the bed with a green check before the pink WIN card appears.
- Opening
- Tap the younger brother's soccer ball toward the covered boy first; the bar reaches 1/5 and the boy reacts before the slipper stage becomes available.
- Danger Zone
- The sitting-up scenes at 1/5, 2/5, and 3/5 and the bright room at 4/5 are intermediate states. Do not repeat an earlier prop or stop at the full bar; use the 07:00 clock last and wait for WIN.
- Mechanics
- This is an ordered five-trigger chain: soccer ball 1/5, slipper 2/5, rooster 3/5, curtains 4/5, and alarm clock 5/5. Each trigger changes the dialogue or room state before the next trigger can finish the wake-up.
Frequently Asked Questions
What is the correct order for Level 131?
Use the soccer ball, Mom's slipper, the yellow/red rooster, the left curtains, and the 07:00 alarm clock in that order.
What should I do when the bar shows 4/5?
Tap the purple digital alarm clock on the right nightstand; the curtains have already completed the fourth stage.
How do I know Level 131 is complete?
After the fifth trigger, the boy stands in front of the bed with a green check and the pink WIN card appears.