Annoying Puzzle Game level guide
Annoying Puzzle Game Level 72 Walkthrough
Annoying Puzzle Game Level 72 is a babysitting scene where the crying children, babysitter, cat, television, and mother must reach their settled states before the WIN card appears.
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Annoying Puzzle Game Level 72 — Full Solution
- Advance the opening arrangement with crying children, the babysitter at the left doorway, the mother in bed, an empty tea table, and an inactive television.
- Continue until the central children sit happily around the tea table and the small red-haired child appears at the left side of the group.
- Advance the upper-left child state until that child is being held or cared for rather than remaining in the opening crying pose.
- Let the lower-left child settle onto the pink cushion while holding a phone.
- Continue until the far-left lower child lies down and the nearby shelf details change with the room state.
- Advance the lower-center child with the red toy car; confirm that the television changes to a black-cat/outdoor scene and a child sits at the desk facing it.
- Follow the right-side child state until the child hugs the orange cat while the desk child remains oriented toward the television.
- Let the mother in bed reach the reading state with the red book.
- After any REMOVE ADS overlay clears, verify the final WIN card.
Common Mistakes to Avoid
- Do not stop at the first happy tea-table scene; it is an intermediate state, not the WIN card.
- Do not treat the timer, temporary overlay, or a partially settled room as completion evidence.
Quick Tips for Annoying Puzzle Game Level 72 (quick clues)
- Track the named objects in order: tea table, pink cushion and phone, red toy car, television, desk, orange cat, and red book.
- Use visible child and room changes as checkpoints instead of inventing a move count.
- Let any REMOVE ADS overlay clear and verify the WIN card before leaving the level.
Board notes 5 details
- Layout
- A tall house interior has the babysitter by the open doorway on the left, crying children around a central tea table, shelves and a television in the middle, and the mother in bed on the right.
- Goal
- Advance every visible child and room state until the babysitter has settled the house and the game shows the WIN card.
- Opening
- The opening shows several crying children, the babysitter at the door, the mother in bed, an empty tea table, and an inactive television.
- Danger Zone
- There is no fixed difference counter; a temporary calm group or the REMOVE ADS overlay can look like progress, but only the later object states and WIN card prove completion.
- Mechanics
- This is a narrative state sequence. Advancing the scene changes children, furniture, the television, the cat, and the mother's activity; `moves` is intentionally null because the recording does not expose a reliable fixed click count.
Frequently Asked Questions
Does Level 72 have a fixed move count?
Not in the verified recording. Follow the visible state sequence; the walkthrough keeps moves null instead of guessing.
Which checkpoints should I watch for?
Watch for the happy tea-table group, the phone on the pink cushion, the red toy car, the changed television and desk child, the orange cat, and the mother reading the red book.
What confirms the babysitting level is finished?
The final WIN card after the children and mother reach their settled states.