Beads Out level guide
Beads Out Level 120 Walkthrough
Beads Out Level 120 is a tight hourglass shell over a small key-lock tray with a right `5 -> 4` finish. Shorten the shell first, use the chest key to open the lock route second, and only then spend the `5` and the late `4` in the tiny right pocket.
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How to Solve Beads Out Level 120 — Full Solution
- Clear the orange-yellow left shoulder and the purple-orange right shoulder of the hourglass shell.
- Flatten the lower bowl while the chest key, purple lock, and right `5` lane stay closed.
- Let the shell shrink before the key opens the lock route in the lower tray.
- Use the right `5` only after the lock pocket has already made room for it.
- Finish with the late `4` once the reserve is down to its last short right-side lane.
Colors in this level:
Orange, Yellow, Purple, Green, Pink, Red, Blue
Common Mistakes to Avoid
- Opening the key route while the hourglass still feeds the whole tray.
- Touching the `5` before the lock pocket has any spare space.
Quick Tips for Beads Out Level 120 (spoiler-free)
- If the `5` tile is active while the lower pocket is still crowded, the key path opened too soon.
- With 7 colors in play, clear the pair with the fewest blockers first so the board opens up instead of tightening.
- Think in chain clears. The best move is the one that sets up the next two moves, not just the quickest current match.
Board notes 5 details
- Layout
- The board is a tight hourglass shell above a lower tray with one chest key lane, a center purple lock block, a visible `5` tile on the right, and a late `4` piece after the lock route clears.
- Goal
- Shorten the hourglass before opening the key and lock route below it.
- Opening
- Start on the orange-yellow left shoulder and the purple-orange right shoulder, then flatten the lower orange bowl of the shell.
- Danger Zone
- The lock route and the `5 -> 4` finish share one tiny right-side pocket, so the tray overfills if the key path opens while the shell is still broad.
- Mechanics
- Level 120 is a compact key-lock board where the shell reduction matters more than the visible `5` tile.
Frequently Asked Questions
What should move last in Beads Out Level 120?
The late `4` on the right, after the key route and the `5` tile have already emptied most of the pocket.
Why is Level 120 easy to jam?
Because the whole finish happens in one tiny right-side pocket under a shell that still wants to feed it.