Block Out level guide
Block Out Level 267 Walkthrough
Block Out Level 267 puts a small three-count chamber and two numbered ice boxes above a fifteen-count floor chamber. Clear the upper field first, expose the top gates, and only then process the dense orange-cyan second wave from below.
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How to Solve Block Out Level 267 — Full Solution
- Clear exposed yellow blocks from the upper-left side of the middle field.
- Remove reachable red pieces, including the red L-shaped group on the right.
- Send blue toward the left gate and green toward the available right-side route.
- Reduce the three-count chamber to zero and use its space to separate the upper colors.
- Keep clearing until both numbered blue ice boxes break and expose the top yellow and green gates.
- Empty the upper middle before the fifteen-count lower chamber reaches zero.
- After the lower reveal, route its yellow and green pieces toward the new top gates first.
- Clear cyan and blue from center so the large orange and red shapes can turn.
- Remove the remaining red pieces through the right and floor routes.
- Send the final orange shapes through the bottom orange gate.
Colors in this level:
Blue, Cyan, Yellow, Red, Green, Orange
Common Mistakes to Avoid
- Opening the fifteen-count chamber while the narrow upper middle still holds large pieces.
- Leaving yellow and green in the revealed wave until after cyan and orange occupy their top routes.
Quick Tips for Block Out Level 267 (quick clues)
- Make the upper middle nearly empty before the fifteen-count chamber opens.
- Use the yellow and green top gates first after the lower reveal so cyan and orange gain turning room.
Board notes 5 details
- Layout
- U-shaped board with numbered blue ice boxes in both top corners, a packed upper field around a three-count chamber, and a fifteen-count chamber sealing the lower half.
- Goal
- Open the small chamber, break both top ice boxes, then empty the large lower chamber's revealed color wave through the exposed gates.
- Opening
- Clear exposed yellow and red in the middle, then route blue and green toward the sides without filling the gap between the ice boxes.
- Danger Zone
- Opening the lower chamber while red L-shapes or long yellow groups still occupy the upper middle leaves its revealed wave without a route to the top gates.
- Mechanics
- A small counter and two ice boxes gate the first phase; a fifteen-count floor chamber then refills the board with large orange, cyan, green, blue, yellow, and red shapes.
Frequently Asked Questions
What happens when the fifteen-count chamber opens?
The lower half fills with a second wave of orange, cyan, green, blue, yellow, and red shapes, so the upper routes must already be clear.
Why break both blue ice boxes first?
They uncover the top yellow and green gates used to drain the first pieces from the lower reveal.