Brain Puzzle 2 Logic Twist level guide

Brain Puzzle 2 Logic Twist Level 73 Walkthrough

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Brain Puzzle 2 Logic Twist Level 73 is a race-swimming equipment puzzle. Remove the drag first, deal with the sea hazard next, and finish with the fins or snorkel-style gear that finally makes the swimmer fast enough to win.

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How to Solve Brain Puzzle 2 Logic Twist Level 73 — Full Solution

  1. Remove the extra drag first, especially any rope, ring, or other baggage that is literally hurting the swimmer.
  2. Let the swimmer move cleanly through the water before you start adding any speed upgrades.
  3. Deal with the later sea hazard once the board points out the shark or other danger beneath him.
  4. Equip the better swim gear, like fins or a snorkel-style setup, after the drag and hazard problems are solved.
  5. Finish once the swimmer is finally moving fast and clean enough to win the swimathon.

Common Mistakes to Avoid

  • Upgrading speed while the swimmer is still dragging equipment behind him.
  • Ignoring the shark or underwater threat after the race begins to stabilize.
  • Treating the cheering boat crowd as the solution instead of the swimmer's equipment.
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Quick Tips for Brain Puzzle 2 Logic Twist Level 73 (spoiler-free)

  • The first priority is drag removal, not speed.
  • Watch for underwater danger after the clutter is cleared.
  • Fins or snorkel gear only matter once the swimmer is moving cleanly.
Board notes 5 details
Layout
Level 73 opens on open water where a swimmer races beside cheering people on a boat behind him. A floating ring rider, extra rope drag, sea hazards, fins, and later a snorkel-style setup all turn the swimathon into an equipment puzzle.
Goal
The clear condition is to win the swimathon by stripping away bad drag and giving the swimmer the right gear. The solve is not about one heroic stroke because the wrong setup keeps slowing him down.
Opening
Start by removing the painful drag around the swimmer instead of boosting him immediately. Then improve the equipment once the clutter and hazards are gone.
Danger Zone
Level 73 stalls if you add power before removing the rope drag, float clutter, or shark threat. It also fails if the swimmer keeps showing off in the wrong water setup.
Mechanics
Puzzle-wise, this is a race-swimming equipment puzzle. It mixes drag removal, sea-hazard avoidance, and a final fins-or-snorkel upgrade that makes the swimmer truly fast.

Frequently Asked Questions

  • Why is Level 73 still slow after I help the swimmer a little?

    Because the swimmer may still have drag or bad gear. Clean the water setup first, then add the final speed equipment.

  • What is the big late-game boost?

    The real acceleration comes from the proper swim gear, like fins or a snorkel-style setup, after the hazards are gone.

  • How do I know the race is won?

    The swimmer stops struggling with drag, outruns the hazards, and reaches the winning pace.

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