Brain Test 5 level guide

Brain Test 5 Level 125 Walkthrough

hard

Brain Test 5 Level 125 is the five-part finale. Pour the middle of the six glasses to flip the alternating pattern, light a campfire for the two night-scene characters with a tree branch and the grey stone, snip the diary's lock with the teal scissors, tap only the central dot of the cross-shaped control so the lower panel appears, and break a maze rock with the hammer so the yellow car can drive up to the house.

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How to Solve Brain Test 5 Level 125 — Full Solution

  1. On the "Get this pattern by only moving one glass" page, pick up the middle glass of the six, pour its contents into the empty gap between the two pairs of glasses, then set the glass back down so the alternating row matches the target pattern above. The page clears.
  2. On the "They need a campfire" page, drag the dry branch from the green tree on the left down to the dark grey stone on the ground, then tap the stone so the friction lights a campfire between the two brown-shirted characters. The page clears.
  3. On the "Unlock the secret diary" page, drag the teal scissors from the lower-right up to the brown leather-bound diary and snip the lock on the cover. The cover falls open and the page clears.
  4. On the "Tap the third button" page, tap only the central dark-grey dot of the cross-shaped d-pad control. The four arrow triangles around the dot are decoys; tapping the dot reveals a second identical control panel below and the page clears.
  5. On the "The car must get home" page, drag the hammer from the upper-left over to one of the grey rocks inside the maze to break it, then drag the yellow car from the lower-left up through the cleared path to the small house on the upper-right.
  6. Wait for the success frame to confirm the car has reached the house, then the level flips to a green check and clears the published range.

Common Mistakes to Avoid

  • Trying to swap two glasses on the glass page instead of pouring the middle glass into the empty gap. Swapping any two glasses leaves the row in an alternating pattern that still does not match the target.
  • Tapping one of the four arrow triangles on the control page instead of the central dot. The four triangles are decoys; only the central dark-grey dot counts as the third button and reveals the lower panel.
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Quick Tips for Brain Test 5 Level 125 (spoiler-free)

  • On the glass page, only the middle glass needs to move; the five outer glasses stay put.
  • On the night page, the campfire starts from the friction of the dry branch on the stone, not from the tree or the characters themselves.
  • On the control page, the third button is the central dark-grey dot, not the third arrow in the row on the upper-left.
  • On the maze page, drag the hammer to a rock before you try to drive the car, or the car has no clear path to the house.
Board notes 5 details
Layout
Part 1 (`Get this pattern by only moving one glass.`) shows a clean white page with a target pattern of six black-and-white circles above a row of six narrow drinking glasses alternating white, black, white, black, white, black from left to right. Part 2 (`They need a campfire.`) is a dark night scene with a green leafy tree on the left, a dark grey stone on the ground at center, and two characters in brown shirts standing on the right. Part 3 (`Unlock the secret diary.`) shows a brown leather-bound diary angled in the center of a white page, a small knife with a brown handle on the upper-left, and a pair of teal scissors on the lower-right. Part 4 (`Tap the third button.`) shows a clean white page with a row of three left-pointing arrow buttons on the upper-left, a cross-shaped d-pad control with four grey triangles around a central dark-grey dot, and a small black dot at the bottom of the page. Part 5 (`The car must get home.`) shows a 4x3 maze grid on a white page with a yellow car on the lower-left, a small house on the upper-right, a hammer icon on the upper-left, and several grey rocks, ramps, and zig-zag pipe obstacles inside the maze.
Goal
Match the target pattern on the glass page, give the two night-scene characters a campfire, unlock the secret diary, tap only the central dot of the control so the lower panel reveals, and break a maze rock with the hammer so the yellow car can reach the house. The level only clears once all five parts are resolved in order.
Opening
On the glass page, pick up the middle glass and pour its contents into the empty gap between the two pairs of glasses, then set the glass back down so the alternating row matches the target. On the night page, drag the dry branch from the tree down to the grey stone and tap the stone so the friction lights a campfire between the two characters. On the diary page, drag the teal scissors up to the brown leather-bound diary and snip the lock on the cover. On the control page, tap the central dark-grey dot of the cross-shaped d-pad. On the maze page, drag the hammer over to a grey rock inside the maze to break it, then drag the yellow car up through the cleared path to the house on the upper-right.
Danger Zone
The recurring trap on Level 125 is reaching for the most obvious prop. On the glass page, swapping two glasses or pouring the wrong glass never matches the target pattern. On the night page, the knife and scissors look interactive but are not on this page. On the control page, the four arrow triangles around the central dot are decoys and only the central dot counts as the third button. On the maze page, the ramps and zig-zag pipes are dead ends and the car cannot reach the house without first breaking at least one rock with the hammer.
Mechanics
Level 125 is the closing set of the published range. Each part uses a different mechanic (pour, light, cut, tap, navigate), and the variety is the point: the player has to recognise which prop or tool fits each page rather than carrying a single trick across the whole level. The notebook page-turn between each part is the cue that the puzzle has switched from a fluid-pour puzzle to a fire-starting puzzle to a lock-cutting puzzle to a control-panel tap to a maze navigation.

Frequently Asked Questions

  • Which glass do I move on the "Get this pattern by only moving one glass" page of Level 125?

    The middle glass of the six. Pour its contents into the empty gap between the two pairs of glasses, then set the glass back down. The alternating white-black-white-black-white-black row now matches the target pattern above and the page clears.

  • How does the car get home in Brain Test 5 Level 125?

    Drag the hammer from the upper-left of the maze page over to one of the grey rocks inside the maze to break it, then drag the yellow car from the lower-left up through the cleared path to the small house on the upper-right. The ramps and zig-zag pipes are dead ends, so breaking at least one rock with the hammer is required before the car can reach the house.

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