Bubble Match level guide
Bubble Match Level 248 Walkthrough
Separate ten structure inventories by tower base, mill presentation, portal shape, well roof, fixture type, fan shape, and castle body.
Open on YouTube
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Bubble Match Level 248 — Full Solution
- Merge black-white striped lighthouse -> red-white striped lighthouse; add red masonry and gray-green towers. Lighthouses clears at 1/10 around Move 35.
- Merge cream freestanding windmill -> tan freestanding windmill; add gray and dark wooden windmills. Windmills clears at 2/10 around Move 26.
- Merge white lifeguard chair -> blue lifeguard chair; add red and yellow chairs. Lifeguard Towers clears at 3/10 with Move 26.
- Merge white cottage with brown wheel -> white cottage with blue wheel; add gray-roof and red-roof white mill houses. White Houses with Water Mills clears at 4/10 around Move 23.
- Merge pale wooden water wheel -> dark wooden water wheel; add stone-framed and moss-edged standalone wheels. Watermills clears at 5/10 around Move 20.
- Merge stone tunnel mouth -> foliage tunnel mouth; add blue masonry portal and lit arch portal. Tunnels clears at 6/10 around Move 19.
- Merge gray-roof wishing well -> gold gazebo well; add orange box well and brown-roof well. Wishing Wells clears at 7/10 with Move 18.
- Merge red fire hydrant -> green fire hydrant; add yellow and blue hydrants. Fire Hydrants clears at 8/10 during the Move 14 chain.
- Merge red folding fan -> yellow folding fan; add black and pale-blue folding fans. Folding Fans clears at 9/10 while Move remains 14.
- Merge squat brown castle -> tall brown castle; add turreted tan keep and gatehouse castle. Brown Medieval Castles reaches 10/10 at Move 14; the field empties, confetti starts, and WELL DONE appears.
Colors in this level:
Brown, White
Common Mistakes to Avoid
- Combining every mill image ignores the freestanding, standalone-wheel, and white-house split.
- Sending a lifeguard chair into the lighthouse set confuses seat structure with beacon tower.
- Mixing a roofed wishing well with a dark tunnel mouth breaks both architecture groups.
Quick Tips for Bubble Match Level 248 (quick clues)
- Clear all striped and masonry lighthouse towers before touching lifeguard chairs.
- Split mill images into freestanding blades, standalone wheels, and white wheel houses.
- Reserve roofed wells for Wishing Wells and dark openings for Tunnels.
Board notes 5 details
- Layout
- The board opens at Move 45 and 0/10 with lighthouses, windmills, lifeguard chairs, white mill houses, standalone water wheels, tunnels, wishing wells, hydrants, folding fans, and brown castles.
- Goal
- Clear Lighthouses, Windmills, Lifeguard Towers, White Houses with Water Mills, Watermills, Tunnels, Wishing Wells, Fire Hydrants, Folding Fans, and Brown Medieval Castles; the finish reaches 10/10 at Move 14.
- Opening
- Merge the black-white, red-white, red masonry, and gray-green lighthouse towers; Lighthouses clears first around Move 35.
- Danger Zone
- Freestanding windmills, standalone water wheels, and white cottages with attached wheels share mill imagery. Base structure and attached building decide the set.
- Mechanics
- Cleared pockets reveal hidden structures, then hydrants, folding fans, and brown castles resolve as a Move 14 end chain.
Frequently Asked Questions
How are the mill images divided?
Windmills stand alone with blades, Watermills are bare wheel structures, and White Houses with Water Mills include attached cottages.
Which colors form Fire Hydrants?
Red, green, yellow, and blue hydrants form the accepted set.
How does Level 248 finish?
Brown Medieval Castles completes 10/10 at Move 14, followed by an empty field, confetti, and WELL DONE.