Catdom 2: No Timer level guide
Catdom 2: No Timer Level 32 Walkthrough
Catdom 2: No Timer Level 32 is a two-chamber routing puzzle where the upper L shapes must open the neck before the five-cell green plus and lower bars can pass.
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How to Solve Catdom 2: No Timer Level 32 — Full Solution
- Slide the pink L through the upper-right pink group and reduce its counter.
- Route the yellow/orange L through the upper-left and upper-center yellow targets.
- Align the red vertical bar with the exposed central red cats after the neck opens.
- Move the green plus through the center/lower chamber into its matching green group.
- Slide the orange bar into the orange cats, then use the purple bottom bar for the purple group.
- Finish the remaining blue bar and any last pink or green target, then wait for Well Done!.
Colors in this level:
Pink, Yellow, Red, Orange, Green, Purple, Blue
Common Mistakes to Avoid
- Parking the green plus across the neck while the lower orange or purple bar still needs the passage.
- Releasing an L-shaped box into the narrow middle before the smaller red bar has cleared.
Quick Tips for Catdom 2: No Timer Level 32 (quick clues)
- Treat the upper/lower neck as a one-piece-at-a-time gate.
- Clear the small red alignment before sending the five-cell green plus through the middle.
Board notes 5 details
- Layout
- The tall frame has a narrow neck between two chambers. The upper area holds a pink L at capacity 3, a yellow/orange L at capacity 3, and a red vertical bar at capacity 2; the lower chamber holds an orange bar at capacity 2, a green plus at capacity 5, and a purple bar at capacity 2.
- Goal
- Clear the upper pink and yellow groups, then use the open neck to match the red, green, orange, purple, and final blue groups.
- Opening
- Work the pink L and yellow/orange L through their upper matching cats first, then resolve the red bar before sending the green plus across the middle.
- Danger Zone
- The neck is shared by the L shapes, red bar, and green plus. A plus parked across it can strand the lower orange and purple bars.
- Mechanics
- The five-cell green plus must pass the narrow neck with its full footprint, while capacity counters change in stages as the L and bar pieces collect cats.
Frequently Asked Questions
What is the key route in Level 32?
Open the upper chamber first, then use the neck only while it is clear for the red bar and green plus.
Why should the green plus wait?
Its five-cell footprint can occupy the entire neck and block both lower horizontal bars.