Catdom 2: No Timer level guide

Catdom 2: No Timer Level 1 Walkthrough

easy 2 colors

Level 1 is a compact four-column board with a red square in the lower-left, four red cats in the lower-right, and a yellow square above four yellow cats. Cross the red box first, then use the open upper lane for yellow.

Sponsored
Open on YouTube

If the player asks you to sign in, open the video on YouTube instead.

How to Solve Catdom 2: No Timer Level 1 — Full Solution

  1. Select the red square marked 4 in the lower-left 2x2 area.
  2. Slide red right through the open central lane until its footprint aligns with the four red cats in the lower-right.
  3. Wait for all four red cats to enter and for the red box to clear.
  4. Select the yellow square marked 4 in the upper-right and slide it left across the upper lane over the four yellow cats.
  5. Wait for the yellow collection and the empty-board OMG completion state.

Colors in this level:

Red, Yellow

Common Mistakes to Avoid

  • Dragging the yellow square into the central crossing before the red square has reached the lower-right group blocks the only clean red route.
  • Treating the number 4 as a move counter obscures its role as the box's visible collection/capacity state.
Sponsored

Quick Tips for Catdom 2: No Timer Level 1 (quick clues)

  • Cross the red square first; the lower-right red group is the first safe collection.
  • Keep the middle lane open until red has cleared, then move yellow left across the top.
Board notes 5 details
Layout
The framed board is a four-column, five-row rectangle. The yellow square is marked 4 in the upper-right 2x2 area beside a 2x2 group of four yellow cats in the upper-left. The red square is marked 4 in the lower-left 2x2 area opposite four red cats in the lower-right.
Goal
Carry the red square right into the lower red group, let it clear, then carry the yellow square left into the upper yellow group. The empty board and OMG completion animation are the finish state.
Opening
Slide the lower-left red square right through the empty middle lane first. After the four red cats enter and the red box disappears, slide the upper-right yellow square left across the top lane.
Danger Zone
Do not park the yellow square in the middle crossing before red has crossed; the two square boxes need the same open lane. The visible 4 is a box collection label, not a move count.
Mechanics
This introductory board uses two square footprints, same-color collection, visible 4-capacity labels, and one shared crossing lane. There is no visible feed or cat-bowl state in this level.

Frequently Asked Questions

  • Which box should move first in Catdom 2: No Timer Level 1?

    Move the red square from the lower-left to the four red cats on the lower-right first. This leaves the upper lane open for the yellow square.

  • Why should the yellow box wait in Level 1?

    Both boxes need the central crossing lane, so parking yellow there too early can interfere with red's rightward alignment.

Sponsored