Colony Flow! level guide

Colony Flow! Level 135 Walkthrough

hard 6 colors

Colony Flow Level 135 is a lion-head board where the purple wall and orange mane have to open first, because the pale muzzle and tiny dark face features all compete for the same single ant hole afterward.

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How to Solve Colony Flow! Level 135 — Full Solution

  1. Start with the loaded outer-family opener, especially orange 17, dark 9, dark 7, and blue 2, so the first mane edge and background lane open before you flood the center face.
  2. Feed the broad background and mane next, using deep-purple 45 / 33, orange 25, yellow 40, and the later orange family to keep the wall and mane shrinking together.
  3. Add the early dark facial and outline pieces in between those outer waves. Dark 8, dark 45, and the other dark inserts should keep the eye, nose, and mane edge from stranding until endgame.
  4. Bring the pale muzzle family in only after the mane ring is already moving. White 2, pale 15, pale 25, and the later face fillers are safest once the background wall is already reduced.
  5. Use the smaller yellow and orange highlight stacks to clean the lower face and bright mane patches after the outer ring has thinned, not before.
  6. Finish with the last purple wall pieces, remaining pale muzzle cells, and the final dark feature cleanup. The board clears when the outer background, warm mane curls, and central face all disappear together.

Colors in this level:

Purple, Orange, Yellow, White, Black, Blue

Common Mistakes to Avoid

  • Flooding the row with pale muzzle traffic before the purple wall and orange mane are already moving, which clogs the center and slows the outer collapse.
  • Leaving the tiny dark face features until the very end, which makes the last mane edge and background corner wait behind micro-cleanup.
  • Treating the face center as the opener instead of solving the outer wall and mane first.
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Quick Tips for Colony Flow! Level 135 (spoiler-free)

  • Open the purple wall and orange mane before the pale muzzle.
  • Use the dark feature stacks as inserts so the eyes and nose do not strand until endgame.
  • Save the heaviest pale face fill for after the outer ring has already started collapsing.
Board notes 5 details
Layout
Lion-head portrait inside the white frame. A broad deep-purple background clears the full outer field, a large orange mane wraps the upper and side edges of the head, a pale cream muzzle and chin clear the middle, and small yellow highlights sit near the eyes and lower face. Tiny dark eye and nose features sit in the center. A single dark ant hole sits below the portrait. The active row begins already loaded with orange 17, dark 9, dark 7, pale 15, and blue 2, then rotates into dark 8, white 2, yellow 1, orange 25, dark 45, yellow 40, dark 40, pale 25, blue 50, deep-purple 45 / 33, the heavy orange center waves, and later small pale, orange, and purple cleanup singles.
Goal
Deep-purple and blue stacks clear the broad outer background. Orange and yellow drain the lion's mane and warm facial highlights. White and pale finish the muzzle, chin, and lower face. Dark stacks clear the eyes, nose, and late outline around the mane edge. The level only clears when the final background wall, remaining mane curls, and last pale muzzle cells disappear together.
Opening
The opener is background-and-mane first, not muzzle first. Orange 17, dark 9, dark 7, and blue 2 are the safe starting lane, while the pale muzzle family is cleaner only once the mane and background are already thinning.
Danger Zone
The muzzle family is the greed trap. If white 2, pale 15, pale 25, or the later face fillers enter before the purple wall and orange mane are already moving, ants park in the central face and block the same lane the broad background still needs. The second trap is delaying the dark facial features too long, which makes the last mane edge and background corner wait behind micro-cleanup.
Mechanics
Loaded-row lion routing with a heavy outer background, a warm mane ring, and a narrow pale center. The outer wall and mane must get priority first, then the muzzle, and only last the tiny dark face features.

Frequently Asked Questions

  • What should I tap first in Colony Flow Level 135?

    Start with the outer-family opener, especially orange 17, dark 9, dark 7, and blue 2. The wall and mane control the board, and the pale center is safer once those outer lanes are already shrinking.

  • Why does the pale muzzle jam Colony Flow Level 135?

    Because it is a narrow center pocket inside a much larger outer ring. If pale traffic enters before the purple wall and orange mane are already moving, ants park in the face and steal the lane from the broad outer collapse.

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