Colony Flow! level guide
Colony Flow! Level 273 Walkthrough
Level 273 is a long multi-subject clear with three green faces and a black-and-white circular motif inside a red field. Alternate the repeated 20 stacks and reserve a hole for the blue, cyan, orange, yellow, and white detail phase.
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How to Solve Colony Flow! Level 273 — Full Solution
- Start with green 12, green 17, and orange/yellow 5, then take the first green 11 and green 10 cards as the opening route returns.
- Alternate green 20, red 20, and green 20, waiting for at least one hole before taking the next repeated 20.
- Continue with red 20, red 20, green 17, and the first dark short card around 1 while keeping the white 20 route available.
- Route green 14, green 17, dark 1, green 2, and green 8, then use red 3 and red 2 as the red perimeter begins to thin.
- Take red 12, red 16, red 19, and white 19 in the revealed order; wait for the central red routes to return before another full red 20.
- Move into blue 14, blue 10, blue 15, white 20, and cyan 14, then use orange 18 to expose the black-and-white lower-right motif.
- Follow with orange 4/10/12, green 5/9/13, and blue 3, leaving the cyan hole free for the remaining circular pixels.
- Clear yellow 9 and orange 3, then route green 11/17 and red 15/20; wait for the three faces and their perimeter ants to settle.
- Finish with white 7/20, dark-purple or blue 3/15, and the remaining red 2/4/15 cards, then wait for the circular motif and Victory.
Colors in this level:
Green, Red, Orange, Blue, White, Cyan, Yellow, Dark purple
Common Mistakes to Avoid
- Do not send every repeated green 20 or red 20 card at once; the five-hole buffer cannot absorb the later detail handoff.
- Do not consume the white or cyan slot with an extra perimeter card after blue 14 and orange 18 are exposed.
Quick Tips for Colony Flow! Level 273 (spoiler-free)
- Alternate the repeated green 20 and red 20 routes and leave one hole open.
- Protect a white or cyan hole for the lower-right circular motif.
- Treat the red-to-blue/cyan handoff as a wait point rather than continuing the opening 20-card rhythm.
Board notes 5 details
- Layout
- A red/maroon board contains green faces at the upper-left, upper-right, and lower-left, plus a black-and-white circular motif at lower-right and orange/yellow plus details.
- Goal
- Thin the red perimeter, expose the three green faces, and finish the lower-right black-and-white motif with the later blue, cyan, orange, yellow, and white routes.
- Opening
- The visible queue starts with green 12, green 17, orange/yellow 5, then repeated green 20, red 20, green 20, red 20, and white/green 20 cards.
- Danger Zone
- Repeated red and green 20 cards can occupy every hole; taking them in one color block strands the short dark, blue, cyan, or orange cards.
- Mechanics
- The level changes from green/red perimeter work to dark/blue/cyan detail routes and finally orange, yellow, and white finishing pixels.
Frequently Asked Questions
How should I handle the repeated 20 cards on Level 273?
Alternate green and red 20 routes, waiting for a hole to return between groups so the short detail cards remain reachable.
What signals the endgame?
The queue shifts to blue 14/10, cyan 14, orange 18, then orange 4/10/12, yellow 9, and white 7; preserve a hole at that handoff.