Colony Flow! level guide

Colony Flow! Level 350 Walkthrough

hard 8 colors

Break the elderly musician's 618 and 50 gates by opening peach 14, dark 20 and red 10/20, then reserving a hole for locked cyan and white routes.

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How to Solve Colony Flow! Level 350 — Full Solution

  1. Tap peach 14, dark 20, red 10 and red 20; keep one hole free for the next wave.
  2. Add white 8 and brown 6/22 only after ants leave the lower lane and a buffer opens.
  3. Alternate red 20/24/25 with dark 20 and yellow 9 while the 618 counter falls.
  4. Route cyan 10/11/15 and white 20 as soon as their locks release, giving each a dedicated hole.
  5. Continue brown 20/22/25 and purple 16 without filling all five holes at once.
  6. Clear late peach 7/20, dark 5/6/20 and red 2/7/15/18 as the musician's details thin.
  7. Finish the brown instrument, cyan headphones and remaining red field, then wait for Victory.

Colors in this level:

Red, Peach, White, Cyan, Dark purple, Purple, Brown, Yellow

Common Mistakes to Avoid

  • Occupying all five holes during a lock or counter transition leaves no room for newly released cyan and white stacks.
  • Stopping after the 618 counter clears leaves the 50 side gate, instrument and headphone routes still active.
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Quick Tips for Colony Flow! Level 350 (spoiler-free)

  • Treat every returned hole as reserved for the next unlocked cyan or white stack.
  • Split repeated red 20 stacks with short yellow 9 or brown 6 cards.
  • The board is not finished when the musician appears — the instrument and headphones still hold cubes.
Board notes 5 details
Layout
An elderly musician with a peach face, white hair, cyan headphones, dark glasses, purple clothes and a large brown instrument stands on a red field. A left brown counter starts at 618 and a right gate reads 50. Five holes serve peach 14, dark 20, red 10/20/25, brown 6/22, white 8/20, yellow 9 and cyan stacks, with locks.
Goal
Reduce the 618 counter and the 50 side gate to zero, then clear the red field, peach face, white hair, cyan headphones, dark glasses, purple clothes and brown instrument until the board is blank.
Opening
Tap peach 14, dark 20, red 10 and red 20; leave one hole open and delay the next red 20 until a stream returns.
Danger Zone
Repeated red 20/24/25 and brown 22 stacks keep the tray occupied through very long counter transitions. Locked cyan and white routes need immediate room the moment they release.
Mechanics
The longest board in this batch combines a 618 gate, a 50 side gate, locks and repeated mid-size routes into a multi-stage endurance portrait.

Frequently Asked Questions

  • Why does the 618 counter take so many waves to clear?

    Each red and dark stack only contributes 10–25 cubes per pass, so the counter needs dozens of alternating routes before it reaches zero.

  • When should locked cyan and white stacks enter?

    Route them the moment their locks release — delay means the returned hole gets consumed by another red or brown card instead.

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