Colony Flow! level guide

Colony Flow! Level 391 Walkthrough

hard 7 colors

Drain four uneven gates by pacing the magenta opener, protecting a hole for hidden cards, and separating the scientist's coat, glasses and hair waves.

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How to Solve Colony Flow! Level 391 — Full Solution

  1. Tap magenta 25, magenta 25 and cyan 18 into three separate holes.
  2. Add purple 38 after the magenta streams begin; keep the fifth hole empty for the first hidden card.
  3. Route red 25/20 and dark 45/50 as the three lower gates fall through the 300s.
  4. Alternate magenta 35/40 with cyan 18/25 so the coat tubes open without blocking the hair route.
  5. When the lower gates reach about 100, clear their released purple 25 and white 30 before starting another dark 50.
  6. Continue red 31/44 and magenta 33/40 while the upper-right 600 gate remains active.
  7. Use cyan 26/45 and white 10/48 for the glasses, sleeves and coat interior after the brown blocks disappear.
  8. Turn over the late hidden card only with a spare hole, then route its short fragments immediately.
  9. Finish the dark outline and last red hair strip, then wait until the magenta border clears.

Colors in this level:

Magenta, Red, White, Cyan, Purple, Dark purple, Brown

Common Mistakes to Avoid

  • Filling all five holes before a hidden card turns over can leave its newly revealed color with no route.
  • Treating the three lower gates as the whole objective ignores the longer upper-right 600 phase.
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Quick Tips for Colony Flow! Level 391 (spoiler-free)

  • Keep the fifth hole free when a hidden card is next.
  • Clear lower-gate releases before starting another dark 50.
  • Track the upper-right 600 gate as a separate phase.
Board notes 5 details
Layout
A red-haired scientist in a white coat and cyan glasses stands on a magenta field. Brown gates read 400 at lower left, 500 at center, 400 at lower right and 600 at upper right. Five holes face magenta 25/25 and cyan 18; the queue includes purple 38, hidden cards, white 30, dark 50 and red 20.
Goal
Drain all four gates and the magenta field, then clear the red hair, white coat, cyan glasses and tubes, purple clothing and dark outline.
Opening
Launch both magenta 25 stacks and cyan 18, add purple 38 after one stream moves, and reserve the fifth hole for the first hidden card.
Danger Zone
The four gates fall at different rates. Filling every hole with long magenta, red or dark routes can strand the color revealed by a hidden card.
Mechanics
Three lower gates open before the upper-right 600 gate, splitting the portrait into lower-coat, hair and late outline phases.

Frequently Asked Questions

  • Why should one hole stay empty?

    Hidden cards and uneven gate releases introduce colors that must enter immediately while several long routes are still active.

  • Which counter lasts longest?

    The upper-right gate begins at 600 and remains after the three lower 400/500/400 gates have opened.

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