Colony Flow! level guide
Colony Flow! Level 478 Walkthrough
Clear the brown mouse pixel art by routing through the dual ant holes, starting with the green grass background, then interleaving brown body and dark outline clears to prevent buffer overflow.
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How to Solve Colony Flow! Level 478 — Full Solution
- Tap the green 29 stack in the leftmost buffer slot. Green ants route to the left hole and begin clearing the grass background around the mouse.
- Tap the dark-brown 42 stack (Row 1 Col 2). Dark ants clear the mouse body outline and ears on the left side.
- Tap the brown 30 stack (Row 1 Col 3). Brown ants fill the mouse body pixels, interleaving with the dark stack to prevent buffer overflow.
- Tap the pink 1 stacks (Row 1 Col 1 and Row 2 Col 2) as they become available to clear the pink nose and tongue area.
- Tap the yellow 36 and yellow 30 stacks (Row 2 Col 3 and Row 3 Col 3) to clear the yellow decorative accents around the mouse.
- Tap the dark 30 stack (Row 3 Col 1) to finish the dark outline pixels on the right side.
- Tap the grey question-mark stack (Row 3 Col 2) last to reveal and clear the hidden color, completing the mouse pixel art.
Colors in this level:
Green, Dark-brown, Brown, Pink, Yellow, Dark, Grey
Common Mistakes to Avoid
- Tapping all three brown stacks (30, 30, 42) in sequence overflows the buffer slots and stalls all ants.
- Tapping the grey question-mark stack too early reveals a color that may conflict with the current routing plan.
- Clearing yellow stacks before the brown body is partially complete wastes buffer space on large batches.
Quick Tips for Colony Flow! Level 478 (spoiler-free)
- Tap green 29 first to clear the grass and open buffer space.
- Never tap more than two same-color stacks in a row—rotate between colors.
- Save the grey question-mark stack for last after surrounding colors are cleared.
- Interleave brown and dark clears to keep the buffer from overflowing.
Board notes 5 details
- Layout
- A brown mouse pixel art on green grass background with two brown ant holes: left hole 257, right hole 100. Below the board are five white buffer slots, leftmost holding green 29. Bottom field stacks: Row 1 has pink 1 (path indicator), dark-brown 42, brown 30; Row 2 has brown 30, pink 1, yellow 36; Row 3 has dark 30, grey question-mark, yellow 30.
- Goal
- Route all colored cubes into their matching holes to clear the board and fully reveal the brown mouse pixel art. The mouse has brown body and ears, tan inner ears, pink nose and tongue, yellow accents, on green grass.
- Opening
- Start with the green 29 stack in the leftmost buffer slot to clear the grass background. Then tap dark-brown 42 (Row 1 Col 2) to begin the mouse body outline, followed by brown 30 (Row 1 Col 3) for the body fill.
- Danger Zone
- Multiple large brown and dark stacks (30, 30, 42, 30) can quickly fill the 5 buffer slots. Tapping all three brown stacks back-to-back overflows the buffer. The grey question-mark stack must not be tapped until surrounding colors are cleared.
- Mechanics
- Dual-ant-hole board with a 257-count primary hole and 100-count secondary hole. Brown mouse pixel art requires coordinated routing through both holes. Green grass must be cleared first, then brown body stacks interleaved with other colors.
Frequently Asked Questions
What is the main danger on Level 478?
The multiple large brown and dark stacks can quickly fill the 5 buffer slots. Tapping same-color stacks without interleaving other colors overflows the buffer and stalls the board.
What does the grey question-mark stack do?
It reveals a hidden color when tapped. Save it for last so the revealed color does not conflict with your current routing plan.
What order should I clear the colors?
Start with green to clear the grass, then alternate between dark-brown and brown for the body, interleave pink and yellow for details, and finish with the grey question-mark stack.