Colony Flow! level guide
Colony Flow! Level 528 Walkthrough
Clear the underwater treasure chest pixel art — blue water background, yellow chest trim and sandy bottom, brown chest body, red coral accents, green seaweed — by routing five colors through a single brown ant hole on a multi-row stack reveal board.
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How to Solve Colony Flow! Level 528 — Full Solution
- Tap blue stacks in the active row — dark blue (10) at position 1 and dark blue (14) at position 4 dispatch blue ants to clear the water background, the largest single-color region. Sustained tapping across multiple row reveals needed.
- Allow full blue depletion — let the blue ants fully clear the water background before switching colors. Hidden yellow, brown, and green rows are revealed behind the depleted blue front rows.
- Tap yellow stacks — yellow ants clear the chest trim, gold highlights, and sandy seabed at the bottom of the pixel art. Yellow hidden rows are revealed behind the depleted blue front rows. Dispatch yellow in a sustained batch after blue clears.
- Tap brown stacks — brown ants clear the treasure chest body and wooden details. Brown is a mid-sized region dispatched after the main blue and yellow regions clear. Hidden brown rows appear behind depleted front stacks.
- Tap red/pink stacks — red ants clear the coral accents at the bottom corners of the pixel art. Red is a smaller region dispatched after brown clears.
- Tap green stacks — green ants clear the seaweed on both sides of the treasure chest. Green is the smallest region and dispatched last. Tap any remaining small stacks to finish the board.
Colors in this level:
Blue, Yellow, Brown, Red, Green
Common Mistakes to Avoid
- Tapping yellow before blue is fully depleted floods the single brown hole with yellow ants during peak blue traffic, causing a stall.
- Filling the two empty buffer slots with brown or yellow before blue and yellow are cleared blocks the next required route.
- Dispatching blue, yellow, and brown simultaneously before blue depletes creates a three-way traffic jam at the single brown hole.
Quick Tips for Colony Flow! Level 528 (spoiler-free)
- Dispatch blue in a single sustained batch — the water background covers roughly 40% of the pixel art and switching colors mid-dispatch creates a traffic jam at the single brown hole.
- Keep the two empty buffer slots clear as long as possible — filling them with the wrong color blocks the next ant route.
- Wait for each color batch to fully deplete before starting the next — the single brown hole cannot handle simultaneous multi-color traffic.
Board notes 5 details
- Layout
- Underwater treasure chest pixel art: golden/brown treasure chest with yellow/gold trim and keyhole, sitting on yellow sandy seabed, blue water background, green seaweed on both sides, red coral accents at bottom corners, white/light blue bubble accents. One brown ant hole at center-bottom. Five white buffer slots above stack grid. Initial visible stacks: Row 1 (active) dark blue (10), gray/empty buffer, white/empty buffer, dark blue (14), yellow (11); Row 2 blue (35), dark blue (35), brown/red (35), yellow (30); Row 3 blue (35), dark blue (35), brown/red (35), yellow (38); Row 4 brown/red (35), blue (35), blue (35), blue (35).
- Goal
- Route all colored cubes into matching-color holes through the single brown ant hole to fully erase the treasure chest pixel art, leaving a plain white board. Five colors must be cleared: blue (water background, roughly 40% of grid), yellow (chest trim and sandy bottom, roughly 30%), brown (chest body, roughly 15%), red/pink (coral accents, roughly 10%), and green (seaweed, roughly 5%).
- Opening
- Tap blue stacks first — blue ants dispatch and clear the water background, the largest single-color region surrounding the treasure chest. The active row starts with dark blue (10) and dark blue (14) as primary targets. Blue hidden rows are revealed behind as front stacks deplete. Allow full blue depletion before switching to yellow.
- Danger Zone
- The single brown ant hole is the primary bottleneck — all five colors must route through it, causing peak congestion around frames 3–5 when blue, yellow, and brown ants all transit simultaneously. The two empty buffer slots in the active row (gray and white) can temporarily hold cubes but fill quickly when small stacks are tapped prematurely. Filling them too early blocks the next required ant route.
- Mechanics
- Multi-row stack reveal board with five-color routing through a single brown ant hole bottleneck. The active row has two empty buffer slots that provide limited temporary relief. The underwater treasure chest pixel art has a massive blue water background (~40% of grid) requiring sustained single-color dispatches before switching to yellow and brown. Stack sizes range from 10 to 38 across four grid rows with dynamic row reveals as front stacks deplete.
Frequently Asked Questions
Why must blue be tapped first?
Blue water is the largest single-color region at roughly 40% of the pixel art. Dispatching it first clears the most board space and prevents traffic jams when smaller colors are routed later.
What happens if yellow is tapped before blue depletes?
Yellow ants flood the single brown hole during peak blue traffic, creating a stall that forces the player to wait for all yellow ants to clear before resuming blue dispatches.
How many colors must be routed in Level 528?
Five colors: blue (water background), yellow (chest trim and sandy bottom), brown (chest body), red/pink (coral accents), and green (seaweed). They must be dispatched in strict batches through the single brown hole.
What do the empty buffer slots in the active row do?
They can temporarily hold cubes from any color, but filling them too early with the wrong color blocks the next ant route and forces an unnecessary wait.