Jelly Busters level guide

Jelly Busters Level 112 Walkthrough

medium 5 colors

Level 112 shows a gardener, a leafy tree, and a brick wall. Green 30 clears the lawn/tree, gray 10 removes the gardener, and orange 10 chips the right wall before short returns finish the narrow leftover edge.

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How to Solve Jelly Busters Level 112 — Full Solution

  1. Launch green 30 from the queue through the bottom entry to clear the visible lawn and lower tree pixels.
  2. Send gray 10 on the gardener at the moment the character body is connected.
  3. Launch orange 10 along the right/top lane to cut the brick wall support.
  4. Reuse any remaining short return from the buffer on detached trunk and grass islands instead of spending it on broad central pixels.
  5. Finish the last wall/grass edge with short returns and confirm FANTASTIC!.

Colors in this level:

Green, Gray, Orange, Red, Blue

Common Mistakes to Avoid

  • Launching orange 10 before the green area is open creates stranded wall fragments and extra buffer pressure.
  • Using short blue on broad center pixels can leave the late detached wall edge unfilled.
  • Filling all five buffer slots before the split blocks the last queue release.
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Quick Tips for Jelly Busters Level 112 (quick clues)

  • Preserve queue order: green 30, gray 10, orange 10, then only add a new long launch after a short return is released.
  • Keep one lane open for short returns because the right wall edge is the final critical target.
  • Treat the reward as confirmed only after the detached edge clears and the FANTASTIC! card appears.
Board notes 5 details
Layout
gardener on the left, leafy tree and grass center, red brick wall on the right; five buffers empty, counter 2/5. Queue order starts with green 30, gray 10, orange 10, then short red and short blue returns.
Goal
Clear the connected green/character zones, open the wall area, and preserve one return for the final right-wall/grass edge.
Opening
Start with green 30 on the lawn/tree, then gray 10 on the gardener, then orange 10 on the wall once that target is exposed.
Danger Zone
If long Jellies are parked during the split, blue/short-return access is delayed and the final edge cannot be cleared cleanly.
Mechanics
The board compresses into small fragments after the wall/character split; short returns are the main way through the final detached pixels.

Frequently Asked Questions

  • Which Jelly should start Level 112, and where does it go?

    Start with green 30 through the bottom entry on the lawn/tree before gray 10 on the gardener.

  • What is the critical transition?

    The split after the wall opens; release one short return before sending another long launch.

  • How do I know Level 112 is solved?

    The final detached wall and grass edge disappears and the video ends with FANTASTIC!.

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