Jelly Busters level guide
Jelly Busters Level 113 Walkthrough
Level 113 is an angled white shuttle over purple stars. White 20 opens the fuselage strip, cyan 20 covers the underside, and yellow 10 handles accent pixels before short returns clear isolated tail-edge fragments.
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How to Solve Jelly Busters Level 113 — Full Solution
- Launch white 20 through the bottom entry and clear the first exposed fuselage band.
- Route cyan 20 around the right lane to strip the underside color zone before it separates.
- Send yellow 10 on the accent section once the next red panel is exposed.
- Reuse short yellow from buffer slot 1 on the detached yellow panel.
- Send short orange along the bottom lane for the late edge fragment.
- Finish remaining gray/isolated pixels and confirm the INCREDIBLE! reward card.
Colors in this level:
White, Cyan, Red, Yellow, Orange, Gray, Blue
Common Mistakes to Avoid
- Launching yellow 10 before white and cyan targets are exposed strands the panel split and fills buffers.
- Using short orange too early on large regions leaves insufficient return for detached edges.
- Letting the five-slot buffer stay full blocks the final queue timing.
Quick Tips for Jelly Busters Level 113 (quick clues)
- Preserve long-hit reuse by releasing a short return before sending the next long queue Jelly.
- Keep one free slot for late orange edge cleanup.
- The level is not done when the central shuttle body disappears; clear the separated red/orange edge before exit.
Board notes 5 details
- Layout
- angled space shuttle over purple stars; opening shows right and lower rails with five empty buffer slots. Opening queue order is white 20, cyan 20, yellow 10, then short yellow and orange returns, counter 3/6.
- Goal
- Clear the large fuselage and underside zones first, then keep one buffer slot open for the lower-right red panel and orange exhaust fragments.
- Opening
- White 20 on the fuselage first, cyan 20 on the underside next, then hold yellow 10 for the exposed accents.
- Danger Zone
- Do not add every long throw during the split; short returns are required for the detached late panel and can be blocked by full buffers.
- Mechanics
- Once the body contract happens, the late game is all isolation handling with return reuse across the orange and yellow islands.
Frequently Asked Questions
Which Jelly should start Level 113, and where does it go?
Start with white 20 through the bottom entry on the fuselage before cyan 20 on the underside.
What is the risky moment in this level?
The board split; release a short return before another long throw or you lose access to detached edge pixels.
How do I know Level 113 is solved?
The red/orange edge and final detached island are clear, and the video shows INCREDIBLE!.