Loop Master: Color Jam Sort level guide

Loop Master: Color Jam Sort Level 182 Walkthrough

medium 7 colors

A short six-seat squared spiral joins two inset upper queues to three hidden lower queues. Clear known yellow, green and red fronts, then reveal one lower layer per receiver check.

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How to Solve Loop Master: Color Jam Sort Level 182 — Full Solution

  1. Confirm LEVEL 182, 0/6, two inset upper queues, three lower queues and the empty lower-left receiver bay.
  2. Label the lower queues left to right as blue/yellow, yellow/green and red/blue; leave their hidden pairs closed.
  3. Dispatch the visible upper yellow and green fronts and cash in their first receiver check before widening the mix.
  4. Route the lower-right red and blue pair only while its matching receivers are active, keeping seat six for the family nearest completion.
  5. After that check, open only the lower-left blue/yellow queue's first unknown; finish the revealed color before touching another covered card.
  6. After the next receiver check, open the middle yellow/green queue's first unknown and clear that family.
  7. After another check, open the right red/blue queue's remaining unknown, then clear the exposed pink and purple waves.
  8. Finish late cyan, blue and red fronts, then remaining yellow and green receivers, and verify occupancy returns to 0/6.

Colors in this level:

Yellow, Green, Red, Blue, Pink, Purple, Cyan

Common Mistakes to Avoid

  • Revealing unknowns in two lower queues during the same full cycle.
  • Using seat six for a distant color instead of the visible finisher.
  • Calling the three lower queues five separate stacks.
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Quick Tips for Loop Master: Color Jam Sort Level 182 (spoiler-free)

  • Separate hidden reveals with a receiver check.
  • Keep seat six for the known family nearest completion.
  • Resolve lower-left, middle and right queues as separate phases.
Board notes 5 details
Layout
A 0/6 spiral has upper yellow/green and red/green inset queues. Below, three queues begin blue/yellow, yellow/green and red/blue above paired unknown cards; an empty lower-left bay receives matches.
Goal
Finish known upper families before resolving the three lower hidden queues one at a time.
Opening
Send upper yellow and green, then route the lower-right red/blue pair only when its receiver is active.
Danger Zone
Unknowns from two lower queues can fill 6/6 while yellow or red still needs its finisher.
Mechanics
Two inset rows and three hidden lower queues share one short returning spiral.

Frequently Asked Questions

  • How should the hidden queues be opened?

    Resolve the blue/yellow queue, then yellow/green, then red/blue, with a receiver check between reveals.

  • What clears first?

    Use the known upper yellow and green fronts before committing multiple lower unknowns.

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