Loop Master: Color Jam Sort level guide
Loop Master: Color Jam Sort Level 179 Walkthrough
A seven-seat squared S-loop wraps around long blue-drop and yellow-plus receivers between three top and three bottom queues. Complete those anchors before revealing the lower-middle unknowns, then alternate both banks through the slow bends.
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How to Solve Loop Master: Color Jam Sort Level 179 — Full Solution
- Confirm LEVEL 179, the 0/7 S-loop, three top queues, center receivers, and three bottom queues.
- Dispatch red, yellow, pink, brown, and dark-green exposed fronts.
- Build yellow from the top-left column and center-right source and verify the yellow receiver checks first.
- Feed blue from center-left, the top-right blue layer and the bottom-right blue/orange column until blue checks.
- Clear the center-right brown/lime stack only when its front matches an active receiver.
- Move fronts from the bottom-left red/purple, middle pink/green and right blue/orange columns before revealing their unknown cards.
- Alternate late red, pink, orange, green, purple, brown, and blue groups between both banks.
- Finish the outside bars and verify every hidden card, queue, and receiver clears at 0/7.
Colors in this level:
Red, Yellow, Pink, Brown, Dark-green, Blue, Lime, Orange, Green, Purple
Common Mistakes to Avoid
- Opening a lower `?` before blue or yellow checks.
- Filling the seventh seat on the slow return.
- Clearing only one bank while its matching color waits in the other.
Quick Tips for Loop Master: Color Jam Sort Level 179 (spoiler-free)
- Finish blue and yellow first.
- Open one lower `?` after a check.
- Alternate upper and lower banks.
Board notes 5 details
- Layout
- A 0/7 S-shaped route passes three top queues, a concealed brown/lime middle stack, long blue and yellow receivers, and three bottom queues including two `?` cards.
- Goal
- Complete the central blue and yellow bars, expose the middle stack, and clear all upper and lower fronts without saturating the long return.
- Opening
- Send visible red heart, yellow plus, pink dash, brown square, and dark-green triangle fronts, then build blue and yellow checks.
- Danger Zone
- At 6/7, either lower-middle unknown can introduce an unmatched color and deny a central receiver its finishing group.
- Mechanics
- Yellow checks before the long blue receiver. Hidden cards reveal only when the front of their source column moves; a receiver check returns capacity but does not flip every unknown.
Frequently Asked Questions
Which receivers anchor Loop Master Level 179?
The long blue-drop and yellow-plus receivers in the middle should check before the lower-middle unknown cards are exposed.
Why alternate the top and bottom queues?
Matching colors are split across both banks, and the long S-loop returns capacity too slowly to empty one bank safely.