MeowBlock! level guide

MeowBlock! Level 26 Walkthrough

hard Target: 11 moves 11 colors

Solve MeowBlock! Level 26 by locking the two bottom 4-cell regions, preserving the central 5-cell lane, and closing the top last.

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How to Solve MeowBlock! Level 26 — Full Solution

  1. Anchor r7c3=4 and commit top-left r7c1, bottom-right r7c4, area 4.
  2. Anchor r6c5=4 and commit top-left r6c5, bottom-right r7c6, area 4.
  3. Anchor r5c5=2 and commit top-left r5c5, bottom-right r5c6, area 2.
  4. Anchor r2c6=6 and commit top-left r2c5, bottom-right r4c6, area 6.
  5. Anchor r1c5=2 and commit top-left r1c5, bottom-right r1c6, area 2.
  6. Anchor r3c1=4 and commit top-left r2c1, bottom-right r5c1, area 4.
  7. Anchor r5c2=2 and commit top-left r5c2, bottom-right r5c3, area 2.
  8. Anchor r6c2=3 and commit top-left r6c1, bottom-right r6c3, area 3.
  9. Anchor r5c4=5 and commit top-left r2c4, bottom-right r6c4, area 5.
  10. Anchor r1c3=4 and commit top-left r1c1, bottom-right r1c4, area 4.
  11. Anchor r4c3=6 and commit top-left r2c2, bottom-right r4c3, area 6.

Colors in this level:

Green, Purple, Pink, Blue, Orange, Yellow, Red, Cyan, Lavender, Violet, Mint

Common Mistakes to Avoid

  • Do not release r5c4=5 as r5c2:r5c6; it contains the separate r5c2=2 and r5c5=2 clues.
  • Do not keep a horizontal lower-left preview for r6c2=3; the persistent rectangle is r6c1:r6c3.
  • Ignore the opening bottom touch bubble; it is not a numbered clue or a committed move.
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Quick Tips for MeowBlock! Level 26 (spoiler-free)

  • Secure r7c1:r7c4 and r6c5:r7c6 before working through the central column.
  • Reserve r2c4:r6c4 for the r5c4=5 clue.
  • Finish with the top r1c1:r1c4 and central r2c2:r4c3 closures.
Board notes 5 details
Layout
Full 7-row by 6-column board with 42 cells. Clues: r1c3=4, r1c5=2, r2c6=6, r3c1=4, r4c3=6, r5c2=2, r5c4=5, r5c5=2, r6c2=3, r6c5=4, r7c3=4. No ? clues.
Goal
Partition all 42 cells into eleven rectangles. The final frame includes r7c1:r7c4 for area 4, r6c5:r7c6 for area 4, r2c5:r4c6 for area 6, r2c4:r6c4 for area 5, and r2c2:r4c3 for area 6.
Opening
The persistent release order is r7c3=4 -> r7c1:r7c4, r6c5=4 -> r6c5:r7c6, r5c5=2 -> r5c5:r5c6, r2c6=6 -> r2c5:r4c6, r1c5=2 -> r1c5:r1c6, r3c1=4 -> r2c1:r5c1, r5c2=2 -> r5c2:r5c3, r6c2=3 -> r6c1:r6c3, r5c4=5 -> r2c4:r6c4, r1c3=4 -> r1c1:r1c4, and r4c3=6 -> r2c2:r4c3.
Danger Zone
Do not use the area-correct r5c2:r5c6 preview for r5c4=5 because it contains r5c2=2 and r5c5=2. A horizontal r6c2=3 preview strands the left column; the final lower-left bounds are r6c1:r6c3.
Mechanics
Every numbered clue is an exact rectangle area on a full 7x6 board. The opening green touch bubble is not a clue, and only bounds that persist in the solved state count.

Frequently Asked Questions

  • What is the correct rectangle for the r5c4=5 clue?

    Use the vertical rectangle r2c4:r6c4, which has five cells and leaves both neighboring 2-cell clues intact.

  • Where does the r6c2=3 region finish?

    It is the 1x3 horizontal rectangle r6c1:r6c3.

  • How many rectangles solve Level 26?

    The persistent solved board contains eleven rectangles covering all 42 cells.

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