Pocket Sort: Coin Merge Puzzle level guide

Pocket Sort: Coin Merge Puzzle Level 20 Walkthrough

hard 10 colors

Level 20 is a long full-board run: separate the two 1 and 2 routes, track both 5 and 6 sources by coordinate, preserve a pocket for each Deal wave, and let every Auto merge settle before the next TAKE.

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How to Solve Pocket Sort: Coin Merge Puzzle Level 20 — Full Solution

  1. Confirm Level 20 and map cyan 12 at R1C1, purple 6 at R1C2, the R1C3 22/600 reward lock, R1C4 lock, R1C5 60 Sec, and the visible R2/R3 1/2/3/5/7/9 faces.
  2. TAKE the visible 1 at R3C1, then the separate 1 at R3C2 when the matching destination is open; do not assume equal printed 1s share a hidden sequence.
  3. Work R2C3 coral/teal 2 and R3C3 coral/teal 2 as independent stacks. MOVE each selected top coin only to its visible matching destination and wait for Auto merge.
  4. TAKE R2C2 green 5 and R2C5 green/orange 5 in the shown order, keeping each new orange/green face attached to its source coordinate.
  5. Use R3C4 pink/gold 3 and R3C5 green/orange/pink 7 after the 1/2/5 chain creates room; leave cyan 12 out of the opener.
  6. Resolve R1C2 purple 6 and R2C4 purple 6 separately. Let the early Combo x2! result settle before another action.
  7. Press Deal at each visible supply point only after the current wave leaves a usable pocket, then re-map all visible top faces.
  8. Follow every returned 1, 2, 3, 5, 6, 7, and 9 face by coordinate. Use TAKE for the top coin, MOVE for a visibly lifted transfer, and pause for each Combo/Auto merge.
  9. Keep one pocket free while clearing repeated green 5, purple 6, coral 1, teal 2, gold 3, pink 7, and purple 9 groups.
  10. Turn over cyan 12 and the remaining mixed 5/6 stacks only after the lower repeated groups have cleared; record each newly visible face rather than guessing hidden contents.
  11. Continue through the late Deal waves, never tapping the 22/600 reward cell, lock, or 60 Sec card.
  12. Wait for the final Auto merge and Level Up boundary, excluding any following level opening from Level 20.

Colors in this level:

Cyan, Teal, Purple, Green, White, Coral, Orange, Pink, Gold, Brown

Common Mistakes to Avoid

  • Treating the two 1s, two 2s, two 5s, or two purple 6s as interchangeable stacks.
  • Pulling cyan 12 before the lower repeated groups have created a free pocket.
  • Filling the last pocket with an unmatched top coin before Deal.
  • Counting the printed 12 or the long video duration as moves.
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Quick Tips for Pocket Sort: Coin Merge Puzzle Level 20 (quick clues)

  • Separate R3C1/R3C2 1s and R2C3/R3C3 2s by coordinate.
  • Keep R2C2/R2C5 green 5 routes and R1C2/R2C4 purple 6 routes distinct.
  • Reserve one empty pocket before every Deal; do not fill the last pocket speculatively.
  • Ignore the R1C3 reward lock, R1C4 lock, and R1C5 60 Sec card as sorting destinations.
Board notes 5 details
Layout
Use R1-R3 top-to-bottom and C1-C5 left-to-right. R1C1 shows cyan 12 and R1C2 purple 6; R1C3 is the green 22/600 locked reward cell, R1C4 is locked, and R1C5 is 60 Sec. R2 exposes purple 9, white/green 5, coral/teal 2, purple 6, and green/orange 5. R3 exposes gold/coral 1, white/coral 1, coral/teal 2, pink/gold 3, and green/orange/pink 7.
Goal
Drain the full lower 5x2 field across the long Deal sequence, turn over the tall cyan 12 and remaining mixed stacks only when the board has room, and reach Level Up.
Opening
TAKE the separate visible 1s, then work the two 2 routes, the two 5 routes, and the 3/7 anchors while leaving cyan 12 out of the crowded opener.
Danger Zone
The board starts nearly full. The two 1s, two 2s, two 5s, and two purple 6s are independent sources; an unmatched TAKE can block the next Deal wave. R1C1 cyan 12 is a top-coin value, not twelve moves or a complete stack.
Mechanics
TAKE removes the visible top, MOVE transfers a visibly selected coin, Deal supplies a changed wave, and same-color placements Auto merge with Combo overlays. The long duration reflects repeated supply waves and merge animations, not a move counter.

Frequently Asked Questions

  • Why is Level 20 longer than the neighboring levels?

    The video visibly cycles through multiple Deal waves and Auto merge animations on a nearly full opening board.

  • Which duplicate-looking sources need separate tracking?

    Track the two 1s, two 2s, two 5s, and two purple 6s by their R/C coordinates because each can expose a different next face.

  • When should the cyan 12 be opened?

    After the lower 1/2/3/5/7/9 traffic has created room; its visible 12 is not a move count or an instruction to pull it first.

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