Pocket Sort: Coin Merge Puzzle level guide

Pocket Sort: Coin Merge Puzzle Level 6 Walkthrough

medium 8 colors

Level 6 opens with blue 1, mixed pink/orange 1, green 5, yellow 3, blue 4, purple 6, pink 7, and gray 2 fronts across R2-R3. Clear the front 1 routes, use gray 2 to expose blue 4, and protect the FREE, 60 Sec, and later 11/lock/1200 cells while each match auto-resolves.

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How to Solve Pocket Sort: Coin Merge Puzzle Level 6 — Full Solution

  1. Confirm the gold gameplay badge is 6 and leave R1 locks, R2C4 FREE, and R2C5 60 Sec untouched.
  2. Work the visible orange 1 in R2C2 with the pink 7 route exposed at R3C4, then reread each newly exposed front.
  3. Take the gray 2 at R3C5 through the available receiver; the source then exposes blue 4 there and shows gray 2 at R2C3.
  4. Pair the blue 4 at R3C2 with the newly exposed blue route, allowing the automatic stack shortening to finish.
  5. Resolve the yellow 3 at R3C1 and the next orange 1 fronts as R2C1/R2C2/R3C4 reveal them; do not infer hidden coins.
  6. Tap Deal when the recorded wave is requested and wait for the green 11/lock/1200 card state to settle.
  7. Continue the readable green 5, purple 6, pink 7, gray 2, blue 4, and orange fronts through the combo feedback.
  8. Stop at the actual Level Up transition after the progress bar completes; exclude the reward and any next-level opening.

Colors in this level:

Blue, Pink, Orange, Green, Yellow, Purple, Gray, Rainbow

Common Mistakes to Avoid

  • Treating the FREE, 60 Sec, or gem-cost cell as ordinary coin storage.
  • Reading a printed 1, 3, or 4 as the number of hidden coins in a mixed stack.
  • Continuing past Level Up and importing the reward/next-level screen into Level 6.
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Quick Tips for Pocket Sort: Coin Merge Puzzle Level 6 (quick clues)

  • Read the current front coin in R2C1/R2C2 after every tap; the colored stripes behind it are not the full stack order.
  • Use the gray 2 reveal from R3C5 to open the blue 4 route before spending another mixed pocket.
  • Keep R2C4 FREE and the green gem card outside the normal coin route.
Board notes 5 details
Layout
R1C1-R1C5 are locked. R2C1 shows blue 1, R2C2 a mixed pink/orange stack with front 1, R2C3 green 5, R2C4 the green FREE cell, and R2C5 the orange 60 Sec cell. R3C1 exposes mixed gray/yellow 3, R3C2 mixed orange/blue 4, R3C3 purple 6, R3C4 pink 7, and R3C5 gray 2. Hidden stripes are only stack exposure, not a complete stack listing.
Goal
Reduce the visible orange 1, gray 2, yellow 3, blue 4, green 5, purple 6, and pink 7 routes through the active tiers. The source later shows a green 11/lock/1200 card and finishes at the Level Up transition after the progress bar completes.
Opening
Work the front orange 1 in R2C2 with the exposed pink 7 route at R3C4, then take gray 2 from R3C5 so blue 4 is exposed there and gray 2 appears at R2C3. Use R3C2's blue 4 before consuming the mixed R2C1 stack; use Deal only at the recorded reveal point.
Danger Zone
R2C4 FREE and the later R2C5 green 11/lock/1200 card are board states, not ordinary receivers. Taking a mixed stack by an assumed full order can hide the next front; the video shows no proven fail or timer-loss rule.
Mechanics
Two active tiers, mixed-color stack exposure, a FREE/60 Sec opening, a later gem-cost card, visible Deal waves, and automatic stack-shortening/combo feedback. MOVE and TAKE tutorial words are not displayed in this level's run.

Frequently Asked Questions

  • What is the safest opening for Level 6?

    Work the front 1 routes first, then use the gray 2 at R3C5 to expose blue 4 before spending the mixed R2C1 stack.

  • Is the 60 Sec cell a confirmed fail timer?

    No. It is visibly an orange clock cell, but this source does not prove a countdown-loss rule.

  • What proves completion?

    The Level Up transition after the progress bar completes; the reward controls after it are outside the level.

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