Sand Blocks level guide
Sand Blocks: Drop Puzzle Level 206 Walkthrough
Level 206 hides most of its board behind a purple shutter counted from 4 to 1. Drain the orange, yellow, and blue layers from the right chamber, keep the key receivers reachable as each new band opens, then finish the white, black, and green irregular trays.
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How to Solve Sand Blocks Level 206 — Full Solution
- Catch the first orange layer with orange R0C3 and wait for it to reach 100%.
- Place yellow vertical R1C5-R2C5 under the right outlet; after yellow settles, use the blue receiver to advance the chamber and main shutter.
- Clear the first revealed red and blue pieces, including the blue hammer/key receiver in the left-middle lane, then wait for the next shutter band.
- Route the later orange/white/red feed through the red, orange, and brown receivers; clear the red hammer/key receiver on the right and wait for the left chamber marked 1.
- Finish the revealed white and black bars, then collect the final green stream with the large green L and smaller green receivers until the empty-board SAND BLOCKS animation appears.
Colors in this level:
Orange, Yellow, Blue, Brown, Red, Black, Green, White
Common Mistakes to Avoid
- Parking the brown bar across the right outlet while yellow or blue still needs that lane.
- Moving the large green L upward before the first three feed colors have drained.
- Covering a hammer/key receiver with a newly revealed irregular piece before its lock animation completes.
Quick Tips for Sand Blocks Level 206 (quick clues)
- Pause after orange, yellow, and blue so the stream and counter finish changing before the next drag.
- Keep the brown bar and large green L out of the right outlet approach.
- Do not cover the blue or red key receiver when a new shutter band appears.
Board notes 5 details
- Layout
- Using the seven-cell-wide receiver field below the top chambers, the opening rows contain brown R0C0-R0C2, orange R0C3, red R0C5, blue R1C0, black R1C3, a green L across R1C1/R2C0-R2C2, center red/black squares, and yellow vertical R1C5-R2C5. The layered right feed is marked 2, the empty left chamber is barred by 1, and a full-width shutter below starts at 4.
- Goal
- Drain the right chamber in its exposed orange/yellow/blue order, reduce the main shutter through 4, 3, 2, and 1, use the revealed blue/red key receivers, then clear the white, black, and green endgame shapes.
- Opening
- Put orange R0C3 under the right outlet and wait for 100%; clear the lane, place yellow vertical R1C5-R2C5, then use blue only after the yellow stream has stopped.
- Danger Zone
- The outlet approach is shared by the yellow vertical receiver, brown bar, and large green L. Moving the green L upward or parking the brown bar there before blue clears blocks the next feed layer; later the blue and red key receivers must stay exposed.
- Mechanics
- A layered top feed, side counters 2 and 1, a main 4-to-1 shutter, key-marked receivers, and large white/black/green irregular footprints create four staged versions of the board.
Frequently Asked Questions
Why does the Level 206 board keep changing?
The full-width purple shutter counts down from 4 to 1, exposing another receiver band after each required feed and key stage.
Which pieces should remain open in the middle game?
Keep the right outlet lane plus the blue and red hammer/key receivers reachable until the left chamber marked 1 has released.