Sand Blocks level guide

Sand Blocks: Drop Puzzle Level 240 Walkthrough

expert 8 colors

Level 240 starts above a counter-5 shutter and expands into a tall board of giant percentage receivers. Keep the framed center reusable through the green, blue, pink, red, yellow, and white waves, then preserve a full column for the black-green finish.

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How to Solve Sand Blocks Level 240 — Full Solution

  1. Clear the small white and red upper receivers, then match the blue corner and bright-green L beside them.
  2. Move long dark-green receivers to the outer walls so the shutter face and center lane remain accessible.
  3. Continue the small green, white, red, and blue cycle until shutter 5 reaches zero and the lower chamber opens.
  4. Place the new lower yellow corners and pink verticals on the perimeter while leaving the framed center empty.
  5. Fill the large blue branching receiver from the hopper, then move it aside before committing the long red horizontal.
  6. Alternate the pink L, red bars, yellow corners, white squares, and dark-green bent shapes as the hopper changes color.
  7. In the sparse late phase, clear the remaining green bars and small green square while maintaining an open center column.
  8. Fill the black T/L receiver last, clear the final purple center square, and verify the empty-board SAND BLOCKS animation.

Colors in this level:

Green, Blue, Pink, Red, Yellow, White, Black, Purple

Common Mistakes to Avoid

  • Leaving a long green or red bar across the framed center.
  • Packing the lower yellow and pink pieces inward instead of using the perimeter.
  • Breaking the center column before the final black T/L receiver is filled.
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Quick Tips for Sand Blocks Level 240 (quick clues)

  • Park long dark-green receivers on the outer walls, not across the center.
  • Keep the framed cells empty until every giant receiver has rotated through them.
  • Preserve a full center column for the late black T/L receiver.
Board notes 5 details
Layout
A changing multicolor hopper feeds a small upper pocket while a purple shutter 5 hides the lower half. After it opens, large colored receivers surround a narrow framed center on a tall board.
Goal
Remove shutter 5, fill the giant percentage-labeled receiver waves from the changing hopper, and preserve vertical space for the final black T/L and green bars.
Opening
Clear the small white and red receivers, then the blue corner and bright-green L, while parking long dark-green bars on the outer walls.
Danger Zone
The blue branch, pink L, red horizontal, and yellow corners all need the framed center; a stored bar there also blocks the final black T/L receiver.
Mechanics
A shutter 5, board expansion, changing top hopper, tall geometry, giant percentage targets, central framed lane, and 100% clears define the level.

Frequently Asked Questions

  • What does the purple 5 block in Level 240?

    It is the opening shutter; reaching zero reveals the lower half of the tall board and its larger receiver set.

  • Which area should stay open longest?

    Keep the framed center and its vertical column reusable for the giant waves and final black T/L receiver.

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