Tiny Feast level guide
Tiny Feast Level 167 Walkthrough
Tiny Feast Level 167 clears a yellow submarine-like pixel scene by tapping teal 20, blue 25, cyan 45, blue 25, then cyan 45, teal 20, white 12, and dark gray 33 in the readable front-row order while leaving the wooden 3 and purple-looking ? blocks unexplained.
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Tiny Feast Level 167 — Full Solution
- Confirm the yellow vehicle-like picture, three blue windows, orange accents, blue/cyan lower field, wooden 3 tile, purple-looking ? blocks, and five empty active slots. Read the first two queue rows as teal 20, blue 25, cyan 45, blue 25, then cyan 45, teal 20, white 12, and dark gray 33.
- Tap teal 20, blue 25, cyan 45, and the second blue 25 in the visible first-row order; let the automatic pecks drain before adding another group.
- Continue with the next visible cyan 45, teal 20, white 12, and dark gray 33 in front-row order, rereading after each active-row change.
- Work the later exposed blue 25, cyan 45, yellow 17, orange 20, white, dark, and small color groups only when they become frontmost.
- Keep the wooden 3 and purple-looking ? tiles unexplained; do not assume a blocker, key, unlock, or hidden value from their appearance.
- Continue until the vehicle, windows, lower patterned field, outline, wooden tile, and all fragments disappear, then confirm the five active slots are empty on the cleared aqua board.
Colors in this level:
Yellow, Blue, Cyan, Teal, Orange, White, Purple, Dark gray
Common Mistakes to Avoid
- Filling the active row with a wooden 3 or purple-looking ? tile while a readable front-row color is still available.
- Merging the repeated blue or cyan groups instead of treating each visible queue position as a separate entry.
- Stopping when the vehicle body clears while the windows, lower field, outline, or wooden tile remains.
Quick Tips for Tiny Feast Level 167 (quick clues)
- Start with teal 20, blue 25, cyan 45, and blue 25 in the visible first-row order.
- Reread after the next cyan 45, teal 20, white 12, and dark gray 33; repeated blue/cyan groups are separate queue entries.
- Leave the wooden 3 and purple-looking ? blocks unknown and preserve a slot for the lower patterned-field fragments.
Board notes 5 details
- Layout
- The picture is a yellow submarine- or vehicle-like pixel-art scene with three blue window panels, orange nose and lower accents, a blue/cyan patterned lower field, white highlights, and a dark outline. A wooden tile marked 3 sits at the lower left of the picture, while purple-looking ? blocks appear in the queue and on the right side. Five active slots are empty at the first stable board. The readable queue begins with teal 20, blue 25, cyan 45, and blue 25; the next visible row shows cyan 45, teal 20, white 12, and dark gray 33.
- Goal
- Clear the yellow vehicle, blue windows, orange accents, patterned blue/cyan lower field, white highlights, dark outline, wooden 3 tile, purple-looking ? blocks, and every remaining fragment until the target picture disappears and the five active slots are empty on the aqua board.
- Opening
- Tap the readable first row in order: teal 20, blue 25, cyan 45, and the second blue 25. Continue with the next visible cyan 45, teal 20, white 12, and dark gray 33, rereading after each automatic pecking phase.
- Danger Zone
- The five active slots can fill while the yellow body and blue windows are still present. Keep capacity for a readable front-row group instead of selecting the wooden 3 or purple-looking ? blocks whose role is not established.
- Mechanics
- Automatic duckling pecks reduce the selected color counters while matching pixels disappear from the vehicle picture. The wooden 3 and purple-looking ? tiles remain unverified; gameplay does not show a blocker, key, unlock, or hidden-number action for either.
Frequently Asked Questions
What is the Level 167 target picture?
It is a yellow submarine- or vehicle-like pixel-art scene with three blue windows, orange accents, a blue/cyan lower field, white highlights, and a dark outline.
What is the verified opening order?
The game shows teal 20, blue 25, cyan 45, blue 25, then cyan 45, teal 20, white 12, and dark gray 33 as the readable opening groups.
What do the wooden 3 and purple-looking question-mark blocks do?
Only their visible appearance is verified. The video does not establish a special action, blocker rule, or hidden value for them.