Block Out level guide

Block Out Level 187 Walkthrough

hard 6 colors

Block Out Level 187 is a compact edge-to-edge rectangle with no spare chamber—only a tiny central pocket for turns. Drain all four edge gates from the outside inward, keep that pocket empty as pure maneuvering space, and delay the late green L until purple has left the middle.

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How to Solve Block Out Level 187 — Full Solution

  1. Peel the top cyan strip and the right yellow edge piece through their gates.
  2. Send the bottom green and cyan edge blocks out to open the lower rail.
  3. Peel the left yellow and red stack from its exposed outer face.
  4. Route the blue center pieces outward without dropping anything into the central pocket.
  5. Clear the purple center block so the pocket is free, then turn the green L through the opening.
  6. Remove the final red and green corner pieces for the clear.

Colors in this level:

Cyan, Green, Yellow, Red, Purple, Blue

Common Mistakes to Avoid

  • Using the center pocket as early parking and stranding the green L with no turn cell.
  • Rotating the green L while purple still occupies the middle.
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Quick Tips for Block Out Level 187 (quick clues)

  • On this no-chamber board, treat the tiny central pocket as sacred—never park purple there while green still needs a turn.
  • Edge-to-edge peels must finish before any L tries to use the pocket; scraps in the pocket end the level.
Board notes 5 details
Layout
Compact rectangle filled edge to edge: cyan spanning the top and bottom-right, green packing the lower-left, yellow and red stacked on the left, purple and blue occupying the middle, and a single small central pocket as the only free turning cell.
Goal
Open the four edge gates from the outside inward, preserve the central pocket, clear purple from the middle, then turn the green L through that pocket and finish the corner scraps.
Opening
Remove the exposed top cyan strip and right yellow edge piece, then clear the bottom green and cyan edge blocks through their gates before peeling the left stacks.
Danger Zone
A green L-shape forms around the center late in the solve. Moving it while purple still occupies the middle seals the only pocket and freezes the board.
Mechanics
No spare chamber—the entire maneuvering budget is one central pocket on a dense rectangular squeeze.

Frequently Asked Questions

  • Why is Level 187 so unforgiving of parking mistakes?

    There is no spare chamber—only a tiny central pocket for turns. One parked purple cell removes the only rotation space on the board.

  • When can the green L safely move?

    Only after purple has left the middle and the pocket is truly empty. Green has no alternate pivot if that cell is dirty.

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