Block Out level guide
Block Out Level 188 Walkthrough
Block Out Level 188 opens from orange-framed marked chambers into a T-shaped routing board. Empty both arms of the T, route the red outline through the full crossbar first, and save the lower stem for the green L so the junction never holds both large shapes at once.
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How to Solve Block Out Level 188 — Full Solution
- Remove the exposed right yellow and left green blocks from both arms of the T.
- Clear the cyan and red edge pieces that widen the top crossbar.
- Open the lower marked chamber and drain its purple and blue column.
- Strip the remaining purple and yellow arm pieces so only the large shapes remain contested.
- Route the red outline through the center and out before green moves upward.
- Turn the green L through the freed junction and clear the final lower blocks.
Colors in this level:
Green, Purple, Yellow, Blue, Red, Cyan, Orange
Common Mistakes to Avoid
- Raising the green L into the junction before the red outline clears the crossbar.
- Opening the lower stem while both arms are still packed and dumping into the junction.
Quick Tips for Block Out Level 188 (quick clues)
- Clear both arms of the T before routing the red outline through the crossbar—arm scrap turns the junction into a trap.
- Keep the lower stem empty until red is gone so the green L can rise through a free junction.
Board notes 5 details
- Layout
- T-shaped board with orange-framed marked chambers at the top-left and lower stem; green and purple fill the left arm, yellow and blue the right arm, red spans the upper center, and a purple marked square sits near the junction.
- Goal
- Open both framed areas, drain the left and right arms, clear the red outline through the crossbar, then turn the green L up through the stem junction.
- Opening
- Clear exposed yellow on the right arm and green on the left arm, then remove the cyan and red edge pieces that widen the top crossbar before opening the lower stem chamber.
- Danger Zone
- The late red outline surrounds the center while the green L approaches from below. Moving green first traps red against the right arm with no crossbar exit.
- Mechanics
- Two marked chambers transform into a T-board whose late game is an outline-versus-L contest at one junction.
Frequently Asked Questions
Why does raising green before red freeze Level 188?
The late red outline still surrounds the center. Green rising first traps red against the right arm with no crossbar exit left.
What goes wrong if the stem opens while arms are packed?
Both arms dump into the junction at once. The stem then becomes a second flood source instead of a controlled green rise path.