Catdom 2: No Timer level guide
Catdom 2: No Timer Level 28 Walkthrough
Catdom 2: No Timer Level 28 is a dense multi-footprint board where the upper junction must be cleared before the lower blue L and orange plus can pass.
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How to Solve Catdom 2: No Timer Level 28 — Full Solution
- Slide the yellow vertical L along the right edge into the yellow cat lane.
- Move the red T/cross and pink horizontal box through the upper and central lanes.
- Use the cyan vertical box and central white 1x1 when their cats are exposed, leaving the center open.
- Route the purple L through the opened middle lane.
- Bring the blue L through the lower-left corridor, then slide the orange plus upward/right into its orange cats.
- Finish both green horizontal boxes and use the four visible feed trays when their lanes are open.
Colors in this level:
Red, Yellow, Pink, Cyan, Purple, Blue, Orange, Green, White
Common Mistakes to Avoid
- Parking the orange plus across the center before the blue L route is open.
- Pushing the blue L against the left frame while the purple L still needs the middle lane.
Quick Tips for Catdom 2: No Timer Level 28 (quick clues)
- Clear the upper red and yellow junction before moving the orange plus upward.
- Keep the blue L low until the central white, pink, and purple pieces have made room.
Board notes 5 details
- Layout
- The upper frame starts with red T/cross capacity 4, yellow vertical L capacity 3, and pink horizontal capacity 2. Cyan vertical capacity 2 sits on the left; purple L capacity 3, blue L capacity 4, orange plus capacity 4, two green horizontal boxes at capacity 2, and a white 1x1 capacity 1 occupy the lower lanes.
- Goal
- Match the red, yellow, pink, cyan, purple, blue, orange, green, and white cat groups while preserving the central junction for the large L and plus footprints.
- Opening
- Open the upper route with the yellow L and red T/cross, then use the pink bar and white 1x1 to expose the middle. Leave the blue L and orange plus low until that junction is clear.
- Danger Zone
- The right-edge yellow L and lower orange plus can seal the main junction, while the four-cell blue L can become trapped against the left frame.
- Mechanics
- Multiple L and plus shapes share the frame with two green bars and four feed trays; capacity counters must be followed as each cat group is removed.
Frequently Asked Questions
Which piece should wait in Level 28?
Leave the lower orange plus and blue L low until the upper junction and central short pieces are clear.
How do I avoid blocking the center?
Resolve the red, pink, white, and purple pieces one at a time and leave a clear path for the large footprints.