Colony Flow! level guide
Colony Flow! Level 119 Walkthrough
Colony Flow Level 119 is a seated fox portrait where the lime 30 opener has to wrap the top border first, because the magenta side blocks, orange fur, white muzzle, and late black whiskers all compete for one hole and one brief active-row buffer window.
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How to Solve Colony Flow! Level 119 — Full Solution
- Tap the lime 30 from the middle source shelf first. Let that first green wave start the top border above the fox ears before you promote any body color.
- Feed the promoted lime active-row refills as they appear, then bring in gray 26 and the early pale-pink stacks. Those lighter waves open the ear-side wedges and side rails while the green crown route is still wrapping the frame.
- Start magenta only after the upper rim is mostly stable. Use the magenta family to build the left and right side blocks and the short horizontal bars on the right edge, keeping a short beat between taps if the single hole is crowded.
- Bring in the brown and orange fox-body stacks next, including the bigger midgame fur waves that clear the cheeks, shoulder stripes, and paw-side body cells. They are safest once the green and pink families have already created space around the center.
- Feed the white and gray muzzle / chest stacks only after the orange body lanes are clearly open. That timing lets the fox face and chest fill cleanly instead of parking white ants in front of the whisker route.
- Finish with the late black outline waves and the last orange crown pieces. When the whiskers, paw edges, ear caps, and the top orange-black strip clear together, the seated fox portrait resolves and the clear banner appears.
Colors in this level:
Green, Pink, Magenta, Orange, Brown, White, Gray, Black
Common Mistakes to Avoid
- Sending brown 67 / 63 or the first black outline waves before the lime border has wrapped the top edge, which clogs the hole and strands the crown half-finished.
- Releasing the white / gray face stacks before magenta and orange have opened the side and body lanes, which leaves white ants parked in the middle of the fox.
- Treating the magenta side blocks as a pure endgame color. If magenta waits too long, the right-side bars stay cleared and the last black whisker route has nowhere clean to land.
Quick Tips for Colony Flow! Level 119 (spoiler-free)
- Start with lime 30 and keep feeding the lime family until the top rim is wrapped around both ears. The fox-body colors look larger, but they are not the real opener.
- Use pale pink to open the ear wedges and side rails before you flood the center with white. That side geometry is what keeps the muzzle from jamming.
- Save the black outline finish for late game. Once the side blocks and orange fur are already in place, black can clear the whiskers and crown cleanly.
Board notes 5 details
- Layout
- The board opens in portrait view with a seated fox pixel portrait. A lime-green strip spans the entire top background, pale-pink wedges sit under both ears, two solid magenta blocks occupy the mid-left and mid-right flanks, and the fox itself uses orange and darker brown fur with a white muzzle and chest plus black outline cells around the ears, eyes, whiskers, paws, and top contour. The single ant hole is centered under the frame, and the active row starts completely empty. The first visible source shelves show pink 29, pale pink 25, gray 26, and white 25 on the top shelf; black 25, magenta 33, lime 30, and brown 50 on the middle shelf; and purple 30, pale pink 70, brown 67, and gray 35 underneath. As soon as the run begins, lime 30 is the first confirmed tap and it promotes gray 26 plus smaller lime refills into the active row.
- Goal
- Lime-green stacks finish the full top border around both ears. Pale pink clears the ear-side wedges and thin side rails. Magenta clears the two side blocks and the short right-hand bars. Orange and darker brown rebuild the fox cheeks, body stripes, and paws. White and gray finish the muzzle and chest. Black clears the eyes, whiskers, paw edges, and the late top outline. The level only ends when the last black-and-orange crown strip above the fox head is sealed.
- Opening
- The first confirmed move is the lime 30 on the middle source shelf. That wave starts the top border immediately and opens the lane for the next lime active-row refills. Gray 26 and the early pale-pink wedges are only fed after the green border is already moving, because this board punishes any attempt to start with the fox-body colors or the black outline before the crown route exists.
- Danger Zone
- Brown 67 / 63 and the early black stacks are the greedy trap. They belong to the fox body and outline, but sending them before the lime border and pale-pink wedges are established clogs the only entrance and leaves the top edge unfinished. The second trap is the white / gray muzzle family. If the center face traffic starts before magenta has opened both side blocks and orange has spread through the body, white ants park in the chest and delay the late whisker and crown cleanup.
- Mechanics
- Level 119 is an empty-active-row fox board with a single-hole route, a source-shelf lime opener, delayed magenta side-block construction, and a late central white-face cleanup. Unlike loaded opener rows such as Level 109, this board starts from blank active pads and makes the player build the green crown lane first before the fox-body colors can safely cycle.
Frequently Asked Questions
What should I tap first in Colony Flow Level 119?
Start with the lime 30 from the middle source shelf. Level 119 is built around a green crown opener, and the fox-body colors become much safer only after that top border is already moving.
Why does the white fox face jam in Colony Flow Level 119?
White belongs to the muzzle and chest in the center of the portrait. If it enters before the magenta side blocks and orange fur routes are open, white ants park in the middle and delay the late black whiskers and top outline.